Prototype/EquipmentGrid: Difference between revisions

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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/EquipmentGridPrototype.html https://lua-api.factorio.com/latest/prototypes/EquipmentGridPrototype.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
{{Prototype parent|PrototypeBase}}
{{Prototype parent|PrototypeBase}}
The prototype of an equipment grid, for example the one used in a [[power armor]].
The prototype of an equipment grid, for example the one used in a [[power armor]]. Only 255 instances of this prototype may be defined.


{{Prototype TOC|equipment-grid}}
{{Prototype TOC|equipment-grid}}

Latest revision as of 10:43, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/EquipmentGridPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Prototype definitions » PrototypeBase » Prototype/EquipmentGrid


The prototype of an equipment grid, for example the one used in a power armor. Only 255 instances of this prototype may be defined.


Prototype/EquipmentGrid — equipment-grid
equipment_categories::table of string
height::uint32
width::uint32
locked::bool (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

Inherits all properties from PrototypeBase.

equipment_categories

Type: table of string
An array of Prototype/EquipmentCategory names. Only Prototype/Equipment with at least one of these categories can be inserted into the grid.

width

Type: uint32

height

Type: uint32

Optional properties

locked

Type: bool
Default: false
Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid.