Prototype/DontBuildEntityAchievement: Difference between revisions

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{{Prototype parent|Prototype/Achievement}}
== Basics ==
== Basics ==
Prototype type: '''dont-build-entity-achievement'''
Prototype type: '''dont-build-entity-achievement'''

Revision as of 15:02, 24 July 2019

Prototype definitions » PrototypeBase » Prototype/Achievement » Prototype/DontBuildEntityAchievement


Basics

Prototype type: dont-build-entity-achievement

This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of Prototype/Achievement.

Properties

dont_build

Type: Types/table of Types/string or Types/string

This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.

 dont_build = {"oil-barrel", fluid-wagon"},

amount

Type: Types/uint32

Default: 0