Prototype/AutoplaceControl: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/AutoplaceControl.html https://lua-api.factorio.com/latest/prototypes/AutoplaceControl.html]
A setting in the map creation GUI. Used by the [[Types/AutoplaceSpecification#control|autoplace system]].


== Properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
=== type ===
Type: [[Types/string]]


Must be "autoplace-control".


=== name ===
Type: [[Types/string]]


The unique name of this autoplace control.
{{Prototype parent|PrototypeBase}}
A setting in the map creation GUI. Used by the [[Types/AutoplaceSpecification#control|autoplace system]]. Only 255 instances of this prototype may be defined.


=== order ===
{{Prototype TOC|autoplace-control}}
Type: [[Types/string]]


Controls are sorted in the map creation GUI according to their order field. A control with order="a" will always come before a control with order="b".
== Mandatory properties ==
Inherits all properties from [[PrototypeBase]].


=== richness ===
{{Prototype property|category|[[Types/string|string]]}}
Type: [[Types/bool]]
Either "resource", "terrain" or "enemy". Controls in what tab the autoplace is shown in the map generator GUI.


Optional. Sets whether this control's richness can be set by the player or not. Default is false.
== Optional properties ==


If your autoplace control is used to generate ores, you probably want this to be true.
{{Prototype property|richness|[[Types/bool|bool]]|false|optional=true}}
Sets whether this control's richness can be changed. The map generator GUI will only show the richness slider when the <code>category</code> is "resource".
 
If the autoplace control is used to generate ores, you probably want this to be true.
 
{{Prototype property|can_be_disabled|[[Types/bool|bool]]|true|optional=true}}
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. If this is false, the autoplace control cannot be disabled from the GUI.

Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/AutoplaceControl.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Prototype definitions » PrototypeBase » Prototype/AutoplaceControl


A setting in the map creation GUI. Used by the autoplace system. Only 255 instances of this prototype may be defined.


Prototype/AutoplaceControl — autoplace-control
category::string
can_be_disabled::bool (optional)
richness::bool (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

Inherits all properties from PrototypeBase.

category

Type: string
Either "resource", "terrain" or "enemy". Controls in what tab the autoplace is shown in the map generator GUI.

Optional properties

richness

Type: bool
Default: false
Sets whether this control's richness can be changed. The map generator GUI will only show the richness slider when the category is "resource".

If the autoplace control is used to generate ores, you probably want this to be true.

can_be_disabled

Type: bool
Default: true
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. If this is false, the autoplace control cannot be disabled from the GUI.