Infobox:Military 2 (research): Difference between revisions

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(Updated cost to 0.15.11. Added expensive-cost-multiplier. Updated required-technologies to 0.15.11. Updated allows to 0.15.11. Updated effects to 0.15.11.)
(Updated allows to 1.1.0.)
 
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{{Infobox
{{Infobox
|prototype-type = technology
|internal-name = military-2
|expensive-cost-multiplier = 80
|expensive-cost-multiplier = 80
| category = Technology
| category = Technology
| icontext      = 2
| icontext      = 2
| cost = Time, 15 + Science pack 1, 1 + Science pack 2, 1
|cost = Time, 15 + Automation science pack, 1 + Logistic science pack, 1
| cost-multiplier = 20
| cost-multiplier = 20
| required-technologies = Military + Steel processing
|required-technologies = Logistic science pack + Military + Steel processing
| allows = Combat robotics + Flamethrower + Gates + Grenade damage + Landmines + Laser turrets + Military 3, 3 + Rocketry
|allows = Cliff explosives + Gate + Military science pack + Stronger explosives
| effects = Grenade + Military science pack + Piercing rounds magazine
|effects = Grenade + Piercing rounds magazine
}}<noinclude>[[Category:Infobox page]]</noinclude>
}}<noinclude>[[Category:Infobox page]]</noinclude>

Latest revision as of 20:41, 23 November 2020

Military (research).png
Military 2

Cost

Time.png
15
Automation science pack.png
1
Logistic science pack.png
1
20

Cost

Time.png
15
Automation science pack.png
1
Logistic science pack.png
1
80

Prototype type

technology

Internal name

military-2

Required technologies

Logistic science pack (research).png
Military (research).png
Steel processing (research).png

Allows

Cliff explosives (research).png
Gate (research).png
Military science pack (research).png
Stronger explosives (research).png

Effects

Grenade.png
Piercing rounds magazine.png