Infobox:Military (research): Difference between revisions

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m (🤔)
(Updated cost to 0.17.0. Updated allows to 0.17.0.)
 
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|expensive-cost-multiplier = 40
|expensive-cost-multiplier = 40
| category = Technology
| category = Technology
| cost = Time, 15 + Science pack 1, 1
|cost = Time, 15 + Automation science pack, 1
| cost-multiplier = 10
| cost-multiplier = 10
| allows = Bullet damage + Bullet shooting speed + Heavy armor + Military 2, 2 + Shotgun shell damage + Shotgun shell shooting speed
|allows = Heavy armor + Military 2, 2 + Physical projectile damage + Weapon shooting speed
| effects = Shotgun + Shotgun shells + Submachine gun
| effects = Shotgun + Shotgun shells + Submachine gun
}}<noinclude>[[Category:Infobox page]]</noinclude>
}}<noinclude>[[Category:Infobox page]]</noinclude>

Latest revision as of 17:34, 26 February 2019

Military (research).png
Military

Cost

Time.png
15
Automation science pack.png
1
10

Cost

Time.png
15
Automation science pack.png
1
40

Prototype type

technology

Internal name

military

Required technologies

None required

Allows

Heavy armor (research).png
Military (research).png
2
Physical projectile damage (research).png
Weapon shooting speed (research).png

Effects

Shotgun.png
Shotgun shells.png
Submachine gun.png