Search results
		
		
		
		Jump to navigation
		Jump to search
		
- {{:Infobox:Rocket turret}} ...ids]]{{SA}} in space and [[Enemies#Stompers|stompers]]{{SA}} on Gleba. The turret's rotational and firing speeds are fairly slow. ...2 KB (241 words) - 15:16, 12 October 2025
 - ...de huge [[rock]]s on Nauvis. It is used as [[fuel]] in [[burner devices]]. It is also a component in several weapons (such as [[grenade]]s) and [[plastic ...hemical plant}} || {{icontech|Rocket turret (research)|}} [[Rocket turret (research)]] ...2 KB (236 words) - 08:50, 28 May 2025
 - {{Languages}}{{:Infobox:Weapon shooting speed (research)}} ...peed of all firearms magazines, shotgun shells, rockets and cannon shells. It also affects the shooting speed of gun turrets and defender robots. ...3 KB (278 words) - 14:17, 31 October 2024
 - {{:Infobox:Rocket silo (research)}} ...he end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game. ...3 KB (357 words) - 17:26, 6 August 2021
 - ...s, the cryogenic plant does not have an innate [[productivity]] bonus, but it does have 8 [[module]] slots. | {{icontech|Cryogenic plant (research)}}[[Cryogenic plant (research)]] ...6 KB (726 words) - 17:56, 18 October 2025
 - ...e of science pack that is optional, in that it is not required to launch a rocket. {{Achievement|research-with-military}} ...2 KB (308 words) - 16:15, 21 October 2025
 - ...twelve available recipes in the base game, one of which must be set before it can begin processing. | {{imagelink|Sulfur processing (research)}} ...8 KB (986 words) - 23:47, 29 July 2025
 - ...nt of the space platform at a much higher rate and damage it on contact. [[Turret]]s placed towards the north edge of the platform can prevent damage by brea ...it has even higher laser resistance than its medium counterpart. [[Rocket turret]]s are usually more effective. ...4 KB (602 words) - 12:40, 4 July 2025
 - ...onstruction robot]]s, but can be destroyed via weapon fire, at which point it will spawn a small biter. Captive spawners are only placeable on [[Nauvis]] ...wner has a [[Spoilage mechanics|spoil time of 30 minutes]], at which point it will turn into a behemoth biter. ...4 KB (609 words) - 20:38, 16 October 2025
 - ** [[Gun turret]] ...serter]] and [[Worker robot cargo size (research)|robot]] stack size bonus research topics.) ...7 KB (1,002 words) - 19:33, 26 January 2024
 - '''Technologies''' are series of [[research]] projects that provide various enhancements. Some technologies unlock new ...[automation science pack]]s into labs while the technology is selected for research. Some technologies will automatically unlock after meeting specific conditi ...30 KB (3,711 words) - 21:08, 1 November 2025
 - ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil ...[[energy shield]]s), and this value can be increased through the [[Health_(research)|Health]]{{SA}} technology. Other entities' health values are listed in the ...6 KB (910 words) - 10:27, 25 March 2025
 - ...m with a single hit, and have a modest area of effect. Infinitely-stacking research upgrades are available for range and firing speed, but not damage. ...apon, but deployed as a static structure like [[Gun turret|other]] [[Laser turret|turrets]]. ...7 KB (1,089 words) - 11:18, 27 June 2025
 - ...io]] sharing the common Freeplay goal of surviving long enough to launch a rocket, but with a faster start and heightened threat from [[Enemies#Creatures|bit ...cs]]. Killed players can respawn. The scenario is only lost if the central rocket silo is destroyed. ...8 KB (1,165 words) - 13:29, 16 December 2023
 - '''Science packs''' are items which are required by [[lab]]s to perform [[research]]. Researching [[technologies]] requires a certain number of different type ...but it needs this to be input into labs a total of 300 times, raising the research cost to 300 science packs each. ...12 KB (1,610 words) - 13:58, 31 October 2025
 - ...essing (research)]] from [[Vulcanus]], and [[Electromagnetic science pack (research)]] from [[Fulgora]]. [[Planet discovery Aquilo (research)]] is required to travel to the planet. ...15 KB (2,164 words) - 10:35, 19 October 2025
 - It is home to the [[pentapods]]{{SA}}, which are spider-like [[enemies]] who a [[Planet discovery Gleba (research)]] is required to travel to the planet. ...10 KB (1,396 words) - 05:08, 20 September 2025
 - ...is a large part of Factorio. Oil processing may refer to [[Oil processing (research)|the researched technology]], the recipe used in the [[oil refinery]], or t ...il refinery}} || {{icontech|Oil processing (research)|}} [[Oil processing (research)|Oil processing]] || basic-oil-processing ...14 KB (1,964 words) - 06:30, 9 October 2025
 - ...ertron]], are the three non-rail vehicles in Factorio. In [[multiplayer]], it is possible for a [[player]] to enter a tank alongside another player. The ...killed. Tanks will change color based on the color of the player who drove it last. ...9 KB (1,364 words) - 17:03, 28 March 2025
 - * Repaired the not minable lab/turret bug. ** It is possible to run console commands in these games. ...12 KB (1,745 words) - 14:47, 24 September 2023