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区块

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Revision as of 15:56, 28 March 2019 by Bilka (talk | contribs) (Region was removed)
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单位一块被定义为32x32的正方形区域(共包含1024格)长度为32

块在以下情况里使用:

  • 地图生成。当玩家在探索地图时或者雷达探索地图时,将会显示一块地区。
  • 块被“关闭”以节省CPU时间。如果一块内没有发生什么重要的事时(例如这里只有鱼在这块里游泳),这一块将在下一里不被计算。
  • 污染模型是基于一块的,污染会扩散到相邻的块。.
  • 下一个更小的单位是