Prototype/Car
Basics
Entity with specialized properties for acceleration, braking, and turning. Extends the Prototype/EntityWithHealth
Usage in base
Properties
pictures
Type: Types/RotatedSprite
acceleration_per_energy
Type: Types/double
breaking_speed
Type: Types/double
consumption
Type: Types/Energy
friction
Type: Types/double
rotation_speed
Type: Types/double
burner
Type: Types/EnergySource-Burner
inventory_size
Type: Types/InventorySize
Example
{
type = "car",
name = "car",
icon = "__base__/graphics/icons/car.png",
flags = {"pushable", "placeable-neutral", "player-creation"},
minable = {mining_time = 1, result = "car"},
max_health = 500,
corpse = "medium-remnants",
resistances =
{
{
type = "fire",
percent = 50
}
},
collision_box = {{-0.7, -1}, {0.7, 1}},
selection_box = {{-0.7, -1}, {0.7, 1}},
acceleration_per_energy = 0.001,
breaking_speed = 0.01,
burner =
{
effectivity = 1,
fuel_inventory_size = 1,
smoke =
{
{
name = "smoke",
deviation = {0.25, 0.25},
frequency = 50,
position = {0, 1.5},
slow_down_factor = 0.9,
starting_frame = 3,
starting_frame_deviation = 5,
starting_frame_speed = 0,
starting_frame_speed_deviation = 5
}
}
},
consumption = 10,
friction = 0.02,
light = {intensity = 0.4, size = 25},
pictures =
{
filename = "__base__/graphics/entity/car/car-sheet.png",
line_length = 8,
frame_width = 130,
frame_height = 93,
shift = {0.5, 0},
axially_symmetrical = false,
direction_count = 64
},
rotation_speed = 0.015,
weight = 50,
inventory_size = 12
}