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  • On the [[Nintendo Switch version|Nintendo Switch]] controls are set by pressing {{Keybinding|A}} and cleared | Cycle the clipboard history while holding the paste tool.
    17 KB (2,389 words) - 19:14, 24 September 2023
  • Note, that we also updated the scenario pack to version 0.9.8 ...ed the scenario pack to version 0.9.7 so it is now compatible with current version.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...sustainable for predictions despite advancements in [[technologies]], game version updates, or in-game developments and modifications. == History ==
    22 KB (2,870 words) - 23:21, 30 May 2024
  • [[Category:Version history]]
    9 KB (1,459 words) - 14:48, 24 September 2023
  • * Fixed that the demo version couldn't start. * Disabled multiplayer support in the 32 bit version of the game.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • * Disabled loading of saves before 0.3.0 version (You can use 0.6.4 to load any old saves and re-save them). [[Category:Version history]]
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...t work (and many people wanted to do that). So we have released the hotfix version: http://www.factorioforums.com/forum/viewtopic.php?f=3&t=5386.''' * Mod zip package and folder should follow the pattern <Mod name>_<Mod version> ([http://www.factorioforums.com/forum/viewtopic.php?f=14&t=5364 more])
    41 KB (6,360 words) - 14:46, 24 September 2023
  • * The command history entries are unified. ...hen huge map needed to be recharted (sometimes needed when moving to newer version).
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Reverted the change from Version: 0.13.12 that would disable and hide vsync in some cases. ([https://forums. ** All the achievements data are reset when migrated to this version, those reported on steam will get reloaded.
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed blueprint building. Blueprints are migrated as long as you load the version 0.12.30 or earlier, existing blueprints might be off if you resaved in 0.12 * Fixed the ungraceful error message when version/mods don't match in multiplayer. ([https://forums.factorio.com/20427 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Attempt to fix a problem that would prevent the Linux version from starting. ([https://forums.factorio.com/58307 more]) * Another attempt to fix crashes on OS X Mavericks (version 10.9). ([https://forums.factorio.com/54549 more])
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed loading Blueprint books before version 0.18.42. * New release to fix standalone Windows version having only demo content.
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed false positives in detection of crashes caused by incompatible version of RivaTuner Statistics Server. * Fixed crash when trying to load replay that is not compatible with current version.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Updated the format of the machine-readable modding documentation to version 5. * Fixed that sync-mods-with-save would download the latest mod version regardless of the mod's base dependency. ([https://forums.factorio.com/1062
    202 KB (28,582 words) - 14:08, 7 June 2024
  • * Fixed "use-version-filter-in-browse-games-gui" config option didn't work. ([https://forums.fac ...ed inserters being slower and rotationally asymmetrical after the previous version.
    237 KB (33,800 words) - 14:47, 24 September 2023

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