Search results

Jump to navigation Jump to search
  • <includeonly>{{#switch:{{{1|}}} | electric = elektrisch
    38 KB (5,036 words) - 14:30, 25 November 2022
  • <includeonly>{{#switch:{{{1|}}} | electric = elétrico
    22 KB (3,276 words) - 00:15, 3 December 2023
  • {{#switch:{{{1|}}} |expanding it = переведя её
    59 KB (2,558 words) - 14:30, 25 November 2022
  • <includeonly>{{#switch:{{{1|}}} | Max. energy = Maksymalna energia
    48 KB (6,037 words) - 12:53, 11 February 2024
  • <includeonly>{{#switch:{{{1|}}} | electric = elektrisch
    29 KB (3,338 words) - 14:28, 25 November 2022
  • <includeonly>{{#switch:{{{1|}}} | electric = elétrico
    26 KB (3,844 words) - 21:34, 4 December 2023
  • ...ndent on pressure (the difference in level between the adjacent entities), it becomes slower as pipes even their levels out. --> ...may be machines that have pipe sockets for both input and output (like a [[electric mining drill|drill]] placed over [[uranium ore]]). They then drain the flui
    17 KB (2,712 words) - 17:23, 16 March 2018
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • * Fixed that electric energy interfaces didn't consume power correctly. ([https://forums.factorio.com/77 * Show how module energy consumption is applied more clearly in the tooltips. ([https://forums.facto
    237 KB (33,800 words) - 14:47, 24 September 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)