Search results

Jump to navigation Jump to search
  • * If you connect the two belt tiles to a circuit network and get them to [[Belt_transport_system#Circuit_network|report stat ...s with an area lying next to each other. For belt calculations and circuit networks involving belts it doesn't really matter where those "center points" are wi
    9 KB (1,325 words) - 16:32, 24 September 2023
  • ...k]] for examples and the [[Circuit network]] page for an overview over the circuit network. This tutorial assumes a basic understanding of circuits and covers ...t a certain input condition, it's output value will not take effect on the circuit network until the next step. '''This behavior is important to remember and
    17 KB (2,744 words) - 01:25, 28 December 2023
  • ...maximum laden/ontladen capaciteit is 300kW. Indien aangesloten op het {{L|circuit network}} geeft de accumulator een integer signaal tussen de 0 en 100 af. ...solation.png|thumb|left|550px|Example of accumulators sharing two separate networks. ''(Click to enlarge)'']]
    6 KB (885 words) - 20:15, 18 February 2020
  • <sup>(2)</sup> Logistic chests can also be connected to the [[circuit network]] with [[red wire]] or [[green wire]]. There can be many separate logistic networks. Two roboports are in the same network only if they are connected, so if th
    12 KB (1,981 words) - 11:43, 29 September 2023
  • <sup>(2)</sup> Logistic chests can also be connected to the [[circuit network]] with [[red wire]] or [[green wire]]. There can be many separate logistic networks. Two roboports are in the same network only if they are connected, so if th
    12 KB (1,956 words) - 16:26, 24 September 2023
  • * [[Electronic circuit]]s. You will need many of these to handle [[advanced circuit]] and [[processing unit]] production later on. * [[Advanced circuit]]s.
    13 KB (2,231 words) - 10:02, 31 August 2020
  • ...ins on the route and T is the time an individual train takes to run a full circuit on the route (i.e., for example the time between a particular train's two s ...been straightforward; however, the time ''T'' a train takes to complete a circuit will in practice likely need to be estimated; the only other option is deta
    22 KB (3,636 words) - 03:27, 3 September 2018
  • ...other parallel track and then turn back to it. This can create complicated networks of signals and, as such, one should generally not build parallel tracks unl ...served. When the player is on the rails, the signals are reserved by the [[circuit network]], and the train must stop and wait until the player leaves the tra
    15 KB (2,547 words) - 03:13, 30 October 2018
  • ...other parallel track and then turn back to it. This can create complicated networks of signals and, as such, one should generally not build parallel tracks unl ...served. When the player is on the rails, the signals are reserved by the [[circuit network]], and the train must stop and wait until the player leaves the tra
    16 KB (2,647 words) - 13:11, 15 April 2024
  • | Seldom really needed – better rebuild or build more tracks. For larger networks you can get some trouble with deadlocks/gridlocks, if not optimized, using ...an automated facility for '''bulk goods''', e.g. transporting ore, plates, circuit boards, etc. over short or medium distances.
    13 KB (2,172 words) - 15:59, 19 January 2021
  • * Fixed wrong item counts in circuit network when rebuilding non-empty chest connected to the network. * Fixed bug in electric network splitting in special case when circuit network cables are present.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • | show-circuit-network-numbers || Показывает количество (и цвет) | show-energy-sources-networks || К какому сетевому идентификатору подкл
    12 KB (175 words) - 20:16, 29 February 2020
  • ...res from the selected electric pole, starting with electric wires and then circuit network wires.
    17 KB (2,389 words) - 19:14, 24 September 2023
  • * Fixed possible desync caused by inserters disabled by circuit network. ([https://forums.factorio.com/31085 more]) * Fixed circuit network controlled signal penalty once more ([https://forums.factorio.com/3
    80 KB (11,528 words) - 14:46, 24 September 2023
  • ...rounded to the closest value instead of rounding down when transmitted to circuit network. ([https://forums.factorio.com/24558 more]) * Fixed memory leak with special signals in the circuit network.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Circuit connection distance check fix. ([https://forums.factorio.com/60744 more]) * Fixed possible desync related to circuit networks.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed a rare desync related to electric sub networks. * Fixed that fluid would not flow through circuit network disabled mining drills. ([https://forums.factorio.com/50289 more])
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fix of loading save that have removed/migrated items in circuit/logistic condition. ...tion of the building electric poles by dragging (It could get slow for big networks).
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Fixed crash when inserter with circuit conditions gets destroyed. ([https://forums.factorio.com/9206 more]) ...only for the first network the accumulator was in (when it is in multiple networks).
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed electric mining drill circuit connection graphics. ...k id in the entity circuit control window will now show a tooltip with the circuit network contents.
    89 KB (12,579 words) - 14:47, 24 September 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)