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- ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.14 KB (2,085 words) - 14:48, 24 September 2023
- ...nd options|freeplay scenario]] where all players work together to launch a rocket with a satellite into space. Other scenarios, including PvP maps, are avail ...7qt7&topic=142188.msg798594#msg798594 additional configuration] to prevent it.25 KB (3,986 words) - 20:34, 1 May 2024
- * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.41 KB (6,360 words) - 14:46, 24 September 2023
- * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt80 KB (11,528 words) - 14:46, 24 September 2023
- Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.25 KB (3,880 words) - 14:48, 24 September 2023
- | Used by the rocket silo, optional. Boolean, whether auto launch is enabled. ...ctual point where a wire is connected to. Contains information about where it is connected to.17 KB (2,455 words) - 09:38, 14 May 2024
- ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.100 KB (14,717 words) - 14:46, 24 September 2023
- ...he sort of action required thousands of times over the course of a game, ''it is heavily recommended to craft an [[iron axe]] as the first action the pla ...''safe'' auto-aim that will snap to any enemy in range and begin firing at it for as long as the key is held down. A green target reticle will be shown b13 KB (1,997 words) - 15:37, 3 February 2022
- * Fixed empty spacing in Rocket silo stats GUI. ([https://forums.factorio.com/87630 more]) * Fixed wave defence bonuses persisting between rounds if you lost via rocket silo dying. ([https://forums.factorio.com/87657 more])89 KB (12,579 words) - 14:47, 24 September 2023
- ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). ...lt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-clicking most things with the console open will ins35 KB (5,000 words) - 13:18, 29 April 2024
- Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.132 KB (18,979 words) - 14:46, 24 September 2023
- * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed that it wasn't possible to insert ammo into tank ammo slots from cursor.57 KB (8,673 words) - 14:46, 24 September 2023
- * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.122 KB (17,425 words) - 14:47, 24 September 2023
- ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])202 KB (28,568 words) - 10:09, 31 May 2024
- * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])237 KB (33,800 words) - 14:47, 24 September 2023