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- ...elle]]s, les [[Laser turret/fr|tourelles laser]] ou les [[Gate/fr|portail]]s, en fonction de la personne qui les a placées. ...re, le personnage révèle en permanence une zone de 5 × 5 [[chunk/fr|chunk]]s, centrée sur le morceau occupé par le personnage.13 KB (2,000 words) - 13:39, 24 June 2024
- ...rhöht oder verringert die Bewegungsgeschwindigkeit des {{TransLink|Player}}s um die Geschwindigkeit des Fließbandes. Deshalb kann es von Vorteil sein, Eine weitere nützliche Verwendung sind {{TransLink|Car}}s auf Fließbändern. Autos haben ein Inventar und können durch {{TransLink|16 KB (2,407 words) - 22:36, 21 October 2021
- |{{Keybinding|S}}10 KB (233 words) - 19:55, 7 February 2024
- ...liche Lebensformen und Strukturen sowie [[Railway/de#Züge|Züge]], {{L|Car}}s und andere {{L|Player}} im gescannten Gebiet an.7 KB (1,028 words) - 16:57, 1 March 2022
- ...hnologies''' are [[Research|researched]] in [[lab]]s using [[science pack]]s. ...s (research)|Logistics]] technology requires 20 [[automation science pack]]s to be placed in labs while the technology is selected for research.12 KB (1,611 words) - 13:43, 12 June 2024
- | /s <message> | /s Hello world!17 KB (1,066 words) - 15:36, 1 July 2018
- ...s. This is quite powerful and can use custom function to build complex GUI's12 KB (1,844 words) - 21:29, 13 January 2024
- ...tkim maszynom otrzymanie ich części przedmiotów. Wspólne limity wstawienia są przedstawione w poniższej tabeli: * Z łuków taśmociągów, jeżeli przedmioty są wewnątrz łuku.19 KB (2,748 words) - 12:44, 10 February 2024
- ...20, absorbeert elke vijandelijke broeinest elke seconde 20 + 0,01 * [chunk's pollution/nl|Stukvervuiling] (60 teken), anders absorbeert het 3 keer de ho8 KB (1,049 words) - 09:39, 22 June 2020
- ...oniert ebenfalls mit {{TransLink|Storage tank}}s und {{TransLink|Roboport}}s. ...fuel}} für den ununterbrochenen Betrieb eines {{TransLink|Nuclear reactor}}s entscheidend ist, kann das Schaltungsnetz dazu verwendet werden, {{TransLin25 KB (3,561 words) - 14:50, 25 May 2021
- ...kolejka produkcji. Kiedy przedmiot zostanie wybrany do wytworzenia, zasoby są pobierane z ekwipunku gracza. Jeżeli operacja zostanie anulowana - pobra * Crafting now pauses when the results cannot fit into the player's inventory.}}8 KB (1,113 words) - 13:24, 29 March 2018
- * Fixed: Replacing underground belt's end unearths items * Fixed unloadable save when mod with logistic chest(s) was removed.25 KB (3,880 words) - 14:48, 24 September 2023
- ...ients de base nécessitent aussi une machine d'assemblage pour être fabriqués. ...iquides et quelques autres (comme les moteurs) ne peuvent pas être fabriqués à la main. Cela encourage à l'automatisation.9 KB (1,408 words) - 08:50, 14 April 2018
- A good example of this are [[copper cable]]s as they consume more space on a belt than in the form of copper plates. * Several belts of [[iron plate]]s, usually a multiple of four as that is the length one [[underground belt]]13 KB (2,231 words) - 10:02, 31 August 2020
- * Fahrzeuge ({{TransLink|Car}}s, {{TransLink|Tank}} und {{TransLink|Railway|Züge}} wandeln die chemische E9 KB (1,365 words) - 14:57, 8 April 2023
- ...et cracheurs) ; les obus endommagent cependant de manière normale les unités mobiles à proximité de l'impact.9 KB (1,444 words) - 23:14, 15 July 2021
- ...he toolbelt, the items that can't fit it are inserted back into the player's inventory ([http://www.factorioforums.com/forum/viewtopic.php?t=5659 more]) ...rror message when prototype is not loadable. Type of the prototype and mod(s) that created/changed the prototype is displayed.41 KB (6,360 words) - 14:46, 24 September 2023
- | /s <message> | /s Hello world!45 KB (2,355 words) - 10:22, 1 March 2021
- * Don't remove a wall's circuit connection when gate is destroyed and ghost is created. ([https://f ...een circuits will no longer result in two extra copper wires in the player's inventory. This only applies to items that are automatically crafted as a p80 KB (11,528 words) - 14:46, 24 September 2023
- ...vos players, a predefinição padrão ou a predefinição de recursos avançados são sugeridas. {{L|Resource}} e bases inimigas são controladas por 3 valores: frequência, tamanho e riqueza.25 KB (4,462 words) - 10:21, 24 June 2020