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- {{:Infobox:Blueprint}}8 KB (159 words) - 14:32, 30 August 2024
- {{:Infobox:Blueprint}}4 KB (94 words) - 13:07, 26 November 2018
- {{:Infobox:Blueprint}} ...factory. Built areas can be selected for inclusion in a blueprint. When a blueprint is placed, a [[ghost]] of the layout appears on the ground. This can be use9 KB (1,370 words) - 13:41, 30 August 2024
- ...blueprint string.]]This is a technical description of the blueprint string format, used to share blueprints with other users. ...and then encoded using base64 with a version byte in front of the encoded string. The version byte is currently 0 (for all Factorio versions through 1.1).18 KB (2,626 words) - 12:55, 29 October 2024
- {{:Infobox:Blueprint}} ...pausen können in einem {{TransLink|Blueprint book}} oder einer {{TransLink|Blueprint library}} gespeichert werden, um sie zu organisieren oder gemeinsam zu nutz7 KB (982 words) - 17:51, 5 March 2022
- ...to change mod information like the description on the Factorio mod portal. It requires an API key with the <code>ModPortal: Edit Mods</code> usage, which It accepts <code>multipart/form-data</code> HTTP requests and responds with JS8 KB (1,126 words) - 09:06, 12 November 2023
- {{:Infobox:Blueprint}} ...peuvent être stockés dans un [[blueprint book/fr|livre de plans]] ou une [[blueprint library/fr|bibliothèque de plans]] pour éviter de prendre de la place dan8 KB (1,273 words) - 13:43, 30 August 2024
- | page ||{an integer}||Page number you would like to show. Makes it so you can see a certain part of the list without getting detail on all | first || String(URL) || URL to the first page of the results, or null if you're already on10 KB (1,448 words) - 15:57, 15 October 2024
- {{:Infobox:Blueprint}} Креслення можна зберігати у [[blueprint book/uk|книзі креслень]] або [[blueprint library/uk|бібліотеці креслень]], щоб запобігт11 KB (170 words) - 13:55, 14 February 2024
- ...lt clicking the map or ground will automatically insert a gps tag and post it into [[console|chat]]. | Embeds only a small inline game graphic. The period format must be used in game save names. This tag uses [https://lua-api.factorio.co8 KB (1,278 words) - 14:41, 31 October 2024
- ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). ...lt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-clicking most things with the console open will ins35 KB (5,046 words) - 17:23, 30 October 2024
- * Fixed parsing of localized string in Lua commands when the string is concatenation. ([https://forums.factorio.com/9896 more]) * Fixed that it wasn't possible to use the for message confirmation for something else at t57 KB (8,673 words) - 14:46, 24 September 2023
- ...ing upgrade planner and deconstruction planner didn't work directly in the blueprint library. ([https://forums.factorio.com/87786 more]) ...ious different operations on a shelf of a player that just joined, and his blueprint shelf meta-data hasn't be synchronized yet.89 KB (12,579 words) - 14:47, 24 September 2023
- * Fixed that 0 time interval was shown as an empty string. ([https://forums.factorio.com/60875 more]) * Fixed belts in blueprints weren't selectable in the blueprint GUI.122 KB (17,425 words) - 14:47, 24 September 2023
- Please don't waste your time updating this page, User:Gangsir can do it automatically. * Fixed that in certain scenarios, the blueprint library wouldn't synchronise. ([https://forums.factorio.com/52634 more])132 KB (18,979 words) - 14:46, 24 September 2023
- * Fixed underground belt position in blueprint preview. ([https://forums.factorio.com/24970 more]) * Fixed blueprint building. Blueprints are migrated as long as you load the version 0.12.30 o100 KB (14,717 words) - 14:46, 24 September 2023
- * Fixed that the Surface List would react to the Home and End keys after it was clicked ([https://forums.factorio.com/116927 more]) * Fixed turret behaviour when it has more than 4 directions and the collision box is not affected by rotatio105 KB (14,707 words) - 18:55, 30 October 2024
- * Updated the format of the machine-readable modding documentation to version 5. * Fixed a crash when watching a replay when other player looks into blueprint library. ([https://forums.factorio.com/107931 more])203 KB (28,633 words) - 17:09, 16 August 2024
- * Fixed blueprint strings not saving empty values for some circuit network settings. ([https * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m237 KB (33,800 words) - 14:47, 24 September 2023