Prototype/SimpleEntityWithForce

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Revision as of 10:27, 20 August 2021 by Bilka (talk | contribs) (secondary draw order description)
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Template:Prototype parent This entity will be a priority target for units/turrets, who will choose to attack it even if it does not block their path. Use Prototype/SimpleEntityWithOwner for entities that are only attacked when they block enemies.

Template:Prototype TOC

Optional properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

Template:Prototype property

Template:Prototype property Used to determine render order for entities with the same render_layer in the same position. Entities with a higher secondary_draw_order are drawn on top.

Template:Prototype property

Template:Prototype property Whether a random graphics variation is chosen when placing the entity/creating it via script/creating it via map generation. If this is false, the entity will use the first variation instead of a random one.

Template:Prototype property Must have one of 'picture', 'pictures' or 'animations' defined.

Template:Prototype property Must have one of 'picture', 'pictures' or 'animations' defined.

Template:Prototype property Must have one of 'picture', 'pictures' or 'animations' defined.