Infobox:Physical projectile damage (research)

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Revision as of 17:34, 26 February 2019 by BilkaBot (talk | contribs) (Added cost-multiplier. Added expensive-cost-multiplier. Added cost. Added allows. Added required-technologies. Added internal-name. Added prototype-type. Added category.)
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Physical projectile damage (research)

Cost

30
1
100

Prototype type

technology

Internal name

physical-projectile-damage-1

Required technologies

Allows

2-7