Prototype/Beacon

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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/BeaconPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent Entity with the ability to transfer module's effects to its neighboring entities.

Template:Prototype TOC

Usage in base

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithOwner.

Template:Prototype property

Template:Prototype property Must be an electric or void energy source.

Template:Prototype property The maximum distance that this Beacon can supply it's neighbors with it's module's effects. Max distance is 64.

Template:Prototype property The multiplier of the module's effects, when shared between neighbors.

Template:Prototype property The number of module slots in this beacon, and their icon positions.

Optional properties

Template:Prototype property The graphics for the beacon.

Template:Prototype property The animation for the beacon, when in use. Loaded only if graphics_set is not present.

Template:Prototype property The picture of the beacon when it is not on. Loaded only if graphics_set is not present.

Template:Prototype property

Template:Prototype property The types of modules that a player can place inside of the Beacon.