Prototype/SimpleEntityWithForce
Template:Prototype parent This entity will be a priority target for units/turrets, who will choose to attack it even if it does not block their path. Use Prototype/SimpleEntityWithOwner for entities that are only attacked when they block enemies.
Optional properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Template:Prototype property
Used to determine render order for entities with the same render_layer
in the same position. Entities with a higher secondary_draw_order
are drawn on top.
Template:Prototype property Whether a random graphics variation is chosen when placing the entity/creating it via script/creating it via map generation. If this is false, the entity will use the first variation instead of a random one.
Template:Prototype property Must have one of 'picture', 'pictures' or 'animations' defined.
Template:Prototype property Must have one of 'picture', 'pictures' or 'animations' defined.
Template:Prototype property Must have one of 'picture', 'pictures' or 'animations' defined.