Prototype/Car
Basics
Entity with specialized properties for acceleration, braking, and turning. Extends the Prototype/EntityWithHealth
Usage in base
Properties
pictures
Type: Types/RotatedSprite Until: 0.10.12
animation
Type: Types/RotatedAnimation Since: 0.11.0
Default animation speed is 1 frame / tile.
turret_animation
Type: Types/RotatedAnimation Since: 0.11.0
Optional. Default animation speed is 1 frame / tile.
acceleration_per_energy
Type: Types/double Until: 0.10.12
effectivity
Type: Types/double Since: 0.11.0
Same meaning as the old acceleration_per_energy. Modifies the efficiency of energy transfer from burner output to wheels.
breaking_speed
Type: Types/double Until: 0.10.12
braking_power
Type: Types/Energy Since: 0.11.0
consumption
Type: Types/Energy
friction
Type: Types/double
rotation_speed
Type: Types/double
turret_rotation_speed
Type: Types/double Since: 0.11.0 Default: 0.01
turret_return_timeout
Type: Types/uint32_t Since: 0.11.0 Default: 60
Timeout in ticks specifying how long the turret must be inactive to return to the default position.
burner
Type: Types/EnergySource-Burner
inventory_size
Type: Types/InventorySize
Example
{ type = "car", name = "car", icon = "__base__/graphics/icons/car.png", flags = {"pushable", "placeable-neutral", "player-creation"}, minable = {mining_time = 1, result = "car"}, max_health = 500, corpse = "medium-remnants", resistances = { { type = "fire", percent = 50 } }, collision_box = {{-0.7, -1}, {0.7, 1}}, selection_box = {{-0.7, -1}, {0.7, 1}}, acceleration_per_energy = 0.001, breaking_speed = 0.01, burner = { effectivity = 1, fuel_inventory_size = 1, smoke = { { name = "smoke", deviation = {0.25, 0.25}, frequency = 50, position = {0, 1.5}, slow_down_factor = 0.9, starting_frame = 3, starting_frame_deviation = 5, starting_frame_speed = 0, starting_frame_speed_deviation = 5 } } }, consumption = 10, friction = 0.02, light = {intensity = 0.4, size = 25}, pictures = { filename = "__base__/graphics/entity/car/car-sheet.png", line_length = 8, frame_width = 130, frame_height = 93, shift = {0.5, 0}, axially_symmetrical = false, direction_count = 64 }, rotation_speed = 0.015, weight = 50, inventory_size = 12 }