Upcoming features: Difference between revisions
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Note the existence of a fixed for 2.1 forum, which implies 2.1 is being worked on. |
Removed stale switch info |
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** Lead developer Kovarex plans to add a "bunch of new achievements", which could make a 100% run "even more convoluted". [https://forums.factorio.com/viewtopic.php?p=669490#p669490] | ** Lead developer Kovarex plans to add a "bunch of new achievements", which could make a 100% run "even more convoluted". [https://forums.factorio.com/viewtopic.php?p=669490#p669490] | ||
** This may or may not include a special achievement that could only be acquired by getting all other achievements in a single playthrough. | ** This may or may not include a special achievement that could only be acquired by getting all other achievements in a single playthrough. | ||
== See also == | == See also == | ||
Latest revision as of 18:48, 24 February 2026
This is a list of publicized information about the upcoming 2.1 update. As of September 19, 2025, a "Fixed for 2.1" section was created on the official forums[1], implying that there is an active 2.1 dev branch. Otherwise, very little information has been shared, including the release date. This page will be updated as more information becomes available.
Factorio 2.1
- New achievements:
- Lead developer Kovarex plans to add a "bunch of new achievements", which could make a 100% run "even more convoluted". [2]
- This may or may not include a special achievement that could only be acquired by getting all other achievements in a single playthrough.
See also
- Category:Upcoming - Pages for specific upcoming features
- Space Age
- The previous major release - Planned releases