Infobox:Beacon: Difference between revisions

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m Re-added note about energy being electric
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|health = {{Quality|200|260|320|380|500}}
|health = {{Quality|200|260|320|380|500}}
|dimensions  =3×3
|dimensions  =3×3
|power-input ={{Quality|480 {{Translation|kW}}|400 {{Translation|kW}}|320 {{Translation|kW}}|240 {{Translation|kW}}|80 {{Translation|kW}}}} electric
|energy ={{Quality|480 {{Translation|kW}}|400 {{Translation|kW}}|320 {{Translation|kW}}|240 {{Translation|kW}}|80 {{Translation|kW}}}} electric
|supply-area  =9x9
|supply-area  =9x9
|stack-size = 20
|stack-size = 20

Revision as of 10:38, 13 November 2024

Beacon

Recipe

15
+
20
+
10
+
20
+
10
1

Total raw

232.5
+
135
+
60
+
40
+
10

Map color

Health

Normal quality 200
Uncommon 260 Rare 320
Epic 380 Legendary 500

Stack size

20

Efficiency

Normal quality 1.5
Uncommon 1.7 Rare 1.9
Epic 2.1 Legendary 2.5

Dimensions

3×3

Energy consumption

Normal quality 480 kW
Uncommon 400 kW Rare 320 kW
Epic 240 kW Legendary 80 kW
(electric)

Mining time

0.2

Supply area

9x9 tiles

Module slots

2 slots

Prototype type

beacon

Internal name

beacon

Required technologies

Produced by

Overall effect stacks with multiple beacons covering the same machine.

Object description