Fusion generator: Difference between revisions
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{{About/Space age}} | {{About/Space age}} | ||
The '''fusion generator''' consumes [[plasma]]{{SA}} from the [[fusion reactor]]{{SA}} to generate electric energy and [[fluoroketone]](hot){{SA}}. | The '''fusion generator''' consumes [[plasma]]{{SA}} from the [[fusion reactor]]{{SA}} to generate electric energy and [[fluoroketone]] (hot){{SA}}. | ||
The fusion generator has 9 fluid connection points; 7 for inputting plasma and 2 for outputting hot fluoroketone. Because plasma cannot go into pipes, fusion generators will have to be placed in close proximity to fusion reactors, while still leaving room for the outputting fluroketone. | The fusion generator has 9 fluid connection points; 7 for inputting plasma and 2 for outputting hot fluoroketone. Because plasma cannot go into pipes, fusion generators will have to be placed in close proximity to fusion reactors, while still leaving room for the outputting fluroketone. |
Revision as of 05:27, 19 October 2024
Fusion generator |
This article is a stub, and not comprehensive. |
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This article contains content on features that will be included in a future update. |
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These features are confirmed, but not yet added to the game. |
Space Age expansion exclusive feature.
The fusion generator consumes plasma from the fusion reactor to generate electric energy and fluoroketone (hot).
The fusion generator has 9 fluid connection points; 7 for inputting plasma and 2 for outputting hot fluoroketone. Because plasma cannot go into pipes, fusion generators will have to be placed in close proximity to fusion reactors, while still leaving room for the outputting fluroketone.