Infobox:Cannon shell: Difference between revisions
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Use in-game tooltip order of damage (number type, not type: number). Game uses "Piercing Power" so we must use the same |
Updated required-technologies to 1.1.0. |
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| Line 11: | Line 11: | ||
|damage-bonus ={{Translation|Piercing Power}}: 300 | |damage-bonus ={{Translation|Piercing Power}}: 300 | ||
|recipe = Time, 8 + Explosives, 1 + Plastic bar, 2 + Steel plate, 2 | |recipe = Time, 8 + Explosives, 1 + Plastic bar, 2 + Steel plate, 2 | ||
|required-technologies = | |required-technologies = Tank | ||
|boosting-technologies = Physical projectile damage + Weapon shooting speed | |boosting-technologies = Physical projectile damage + Weapon shooting speed | ||
|producers = Assembling machine + Player | |producers = Assembling machine + Player | ||
Revision as of 20:41, 23 November 2020
| Cannon shell |
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Recipe |
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| +++ → | |
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Total raw |
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| +++ | |
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Stack size |
200 |
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Range |
30 |
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Damage |
200 physical |
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Damage bonus |
Piercing Power: 300 |
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Used as ammunition by |
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Prototype type |
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Internal name |
cannon-shell |
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Required technologies |
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Boosting technologies |
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Produced by |
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Consumed by |
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