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| ''Archived news don't appear on the main page.'' | | ''Archived news don't appear on the main page.'' |
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| === 2019 === | | === 2020 === |
| | |
| ==== December ====
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| * Dec 27 FFF #327: [https://www.factorio.com/blog/post/fff-327 2020 Vision]
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| * Dec 20 FFF #326: [https://www.factorio.com/blog/post/fff-326 Particle emitter & Data cache]
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| * Dec 13 FFF #325: [https://www.factorio.com/blog/post/fff-325 New Explosions and Particles]
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| * Dec 06 FFF #324: [https://www.factorio.com/blog/post/fff-324 Sound design, Animated trees, Optimizations]
| |
| | |
| ==== November ====
| |
| | |
| * Nov 29 FFF #323: [https://www.factorio.com/blog/post/fff-323 Animated water]
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| * Nov 22 FFF #322: [https://www.factorio.com/blog/post/fff-322 New Particle system]
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| * Nov 15 FFF #321: [https://www.factorio.com/blog/post/fff-321 Countdown]
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| * Nov 08 FFF #320: [https://www.factorio.com/blog/post/fff-320 Color correction]
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| * Nov 01 FFF #319: [https://www.factorio.com/blog/post/fff-319 New T-shirts & Lua event filtering]
| |
| | |
| ==== October ====
| |
| | |
| * Oct 25 FFF #318: [https://www.factorio.com/blog/post/fff-318 New Tooltips]
| |
| * Oct 18 FFF #317: [https://www.factorio.com/blog/post/fff-317 New pathfinding algorithm]
| |
| * Oct 11 FFF #316: [https://www.factorio.com/blog/post/fff-316 Map editor Lua snippets & Non-colliding Biters]
| |
| * Oct 04 FFF #315: [https://www.factorio.com/blog/post/fff-315 New test servers]
| |
| | |
| ==== September ====
| |
| | |
| * Sep 27 FFF #314: [https://www.factorio.com/blog/post/fff-314 0.17 stable]
| |
| * Sep 20 FFF #313: [https://www.factorio.com/blog/post/fff-313 Light at the end of the bug tunnel]
| |
| * Sep 13 FFF #312: [https://www.factorio.com/blog/post/fff-312 Fluid mixing saga & Landfill terrain]
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| * Sep 06 FFF #311: [https://www.factorio.com/blog/post/fff-311 New remnants 3]
| |
| | |
| ==== August ====
| |
| | |
| * Aug 30 FFF #310: [https://www.factorio.com/blog/post/fff-310 Glowing Heat pipes]
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| * Aug 23 FFF #309: [https://www.factorio.com/blog/post/fff-309 Controversial opinions]
| |
| * Aug 16 FFF #308: [https://www.factorio.com/blog/post/fff-308 Not stable quite yet]
| |
| * Aug 09 FFF #307: [https://www.factorio.com/blog/post/fff-307 0.17 stable candidate]
| |
| * Aug 02 FFF #306: [https://www.factorio.com/blog/post/fff-306 Experimental Demo]
| |
| | |
| ==== July ====
| |
| | |
| * Jul 26 FFF #305: [https://www.factorio.com/blog/post/fff-305 The Oil Changes]
| |
| * Jul 19 FFF #304: [https://www.factorio.com/blog/post/fff-304 Small bugs; Big changes]
| |
| * Jul 12 FFF #303: [https://www.factorio.com/blog/post/fff-303 Under 100 bugs (but still not stable)]
| |
| * Jul 05 FFF #302: [https://www.factorio.com/blog/post/fff-302 The multiplayer megapacket]
| |
| | |
| ==== June ====
| |
| | |
| * Jun 28 FFF #301: [https://www.factorio.com/blog/post/fff-301 Crash site: First state]
| |
| * Jun 21 FFF #300: [https://www.factorio.com/blog/post/fff-300 Special edition]
| |
| * Jun 14 FFF #299: [https://www.factorio.com/blog/post/fff-299 Everything is more complex than expected]
| |
| * Jun 07 FFF #298: [https://www.factorio.com/blog/post/fff-298 Demo upgrade for Stable]
| |
| | |
| ==== May ====
| |
| | |
| * May 31 FFF #297: [https://www.factorio.com/blog/post/fff-297 New resource icons]
| |
| * May 24 FFF #296: [https://www.factorio.com/blog/post/fff-296 All kinds of bugs]
| |
| * May 17 FFF #295: [https://www.factorio.com/blog/post/fff-295 New design for the chemical plant]
| |
| * May 10 FFF #294: [https://www.factorio.com/blog/post/fff-294 Blog thoughts & Lua documentation improvements]
| |
| * May 03 FFF #293: [https://www.factorio.com/blog/post/fff-293 New remnants 2 & 1.0 Marketing plan]
| |
| | |
| ==== April ====
| |
| | |
| * Apr 25 FFF #292: [https://www.factorio.com/blog/post/fff-292 Inching closer to stable]
| |
| * Apr 19 FFF #291: [https://www.factorio.com/blog/post/fff-291 New Campaign, MP stress testing, HR Icons II]
| |
| * Apr 12 FFF #290: [https://www.factorio.com/blog/post/fff-290 Rail building changes & High-res icons]
| |
| * Apr 05 FFF #289: [https://www.factorio.com/blog/post/fff-289 Character GUI]
| |
| | |
| ==== March ====
| |
| | |
| * Mar 29 FFF #288: [https://www.factorio.com/blog/post/fff-288 New remnants, More bugs]
| |
| * Mar 22 FFF #287: [https://www.factorio.com/blog/post/fff-287 Just bugs again]
| |
| * Mar 15 FFF #286: [https://www.factorio.com/blog/post/fff-286 Pollution cleanup]
| |
| * Mar 08 FFF #285: [https://www.factorio.com/blog/post/fff-285 Bugs, Bugs, Bugs.]
| |
| * Mar 01 FFF #284: [https://www.factorio.com/blog/post/fff-284 0.17 experimental]
| |
| | |
| ==== February ====
| |
| | |
| * Feb 22 FFF #283: [https://www.factorio.com/blog/post/fff-283 Prepare to Launch]
| |
| * Feb 15 FFF #282: [https://www.factorio.com/blog/post/fff-282 0.17 in sight]
| |
| * Feb 08 FFF #281: [https://www.factorio.com/blog/post/fff-281 For a Few Frames More]
| |
| * Feb 01 FFF #280: [https://www.factorio.com/blog/post/fff-280 Visual Feedback is the king]
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|
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|
| ==== January ==== | | ==== January ==== |
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| * Jan 10 FFF #329: [https://www.factorio.com/blog/post/fff-329 Campaign reassessment] | | * Jan 10 FFF #329: [https://www.factorio.com/blog/post/fff-329 Campaign reassessment] |
| * Jan 03 FFF #328: [https://www.factorio.com/blog/post/fff-328 2019 recap] | | * Jan 03 FFF #328: [https://www.factorio.com/blog/post/fff-328 2019 recap] |
| * Jan 25 FFF #279: [https://www.factorio.com/blog/post/fff-279 Train GUI & Modern Spitter]
| | |
| * Jan 18 FFF #278: [https://www.factorio.com/blog/post/fff-278 The new quickbar]
| | === 2019 === |
| * Jan 11 FFF #277: [https://www.factorio.com/blog/post/fff-277 GUI progress update]
| | |
| * Jan 04 FFF #276: [https://www.factorio.com/blog/post/fff-276 Belt item spacing & Script rendering]
| | '''[[News/2019|Archived news from 2019]] |
|
| |
|
| === 2018 === | | === 2018 === |