Prototype/Roboport: Difference between revisions
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=== request_to_open_door_timeout === | === request_to_open_door_timeout === | ||
'''Type''': [[Types/ | '''Type''': [[Types/uint32]] | ||
=== recharging_animation === | === recharging_animation === | ||
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=== charging_station_count === | === charging_station_count === | ||
'''Type''': [[Types/ | '''Type''': [[Types/uint32]] | ||
'''Default''': 0 | '''Default''': 0 |
Revision as of 10:42, 25 June 2018
Basics
A roboport. Based on Prototype/EntityWithHealth.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
energy_source
Type: Types/EnergySource
The roboport's electric energy source. Must be an electric energy source.
energy_usage
Type: Types/Energy
The amount of energy the roboport uses when idle.
recharge_minimum
Type: Types/Energy
robot_slots_count
Type: Types/ItemStackIndex
The number of robot slots in the roboport.
material_slots_count
Type: Types/ItemStackIndex
The number of repair pack slots in the roboport.
base
Type: Types/Sprite
base_patch
Type: Types/Sprite
base_animation
Type: Types/Animation
The animation played when the roboport is idle.
door_animation_up
Type: Types/Animation
door_animation_down
Type: Types/Animation
request_to_open_door_timeout
Type: Types/uint32
recharging_animation
Type: Types/Animation
The animation played at each charging point when a robot is charging there.
spawn_and_station_height
Type: Types/float
Presumably states the height of the charging stations and thus an additive offset for the charging_offsets.
charge_approach_distance
Type: Types/float
Presumably, the distance from the roboport at which robots will wait to charge.
logistics_radius
Type: Types/float
construction_radius
Type: Types/float
charging_energy
Type: Types/Energy
The amount of energy that is given to a robot per tick.
Optional properties
open_door_trigger_effect
Type: Types/TriggerEffect
close_door_trigger_effect
Type: Types/TriggerEffect
default_available_logistic_output_signal
Type: Types/SignalIDConnector
default_total_logistic_output_signal
Type: Types/SignalIDConnector
default_available_construction_output_signal
Type: Types/SignalIDConnector
default_total_construction_output_signal
Type: Types/SignalIDConnector
circuit_wire_connection_point
Type: Types/WireConnectionPoint
circuit_wire_max_distance
Type: Types/double
Default: 0
circuit_connector_sprites
Type: Types/CircuitConnectorSprites
draw_logistic_radius_visualization
Type: Types/bool
Default: true
draw_construction_radius_visualization
Type: Types/bool
Default: true
recharging_light
Type: Types/LightDefinition
The light emitted when charging a robot.
charging_station_count
Type: Types/uint32
Default: 0
charging_distance
Type: Types/float
Default: 0.0
charging_station_shift
Type: Types/vector
charging_threshold_distance
Type: Types/float
Default: 1.0
robot_vertical_acceleration
Type: Types/float
Default: 0.01
stationing_offset
Type: Types/vector
The offset from the centre of the roboport at which robots will enter and exit.
robot_limit
Type: Types/ItemCountType
Default: max uint
allow_dispatching_robots
Type: Types/bool
Default: true
charging_offsets
Type: Types/table of Types/vector
The offsets from the centre of the roboport at which robots will charge.