Weapons/ru: Difference between revisions
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==[[Pistol/ru]]== | |||
{{:Pistol/ru}} | |||
[[Category: To_translate/ru]] | [[Category: To_translate/ru]] |
Revision as of 11:17, 26 March 2016
Оружие Используется для убийств врагов, а так же нанесения урона и уничтожения построек возведенных игроком или объектов местности, таких как каменные валуны, деревья
Weapons are used to kill enemies and to damage or destroy buildings and environmental features like trees.
Eventually, whether in a peaceful game or not, you will need the capability to destroy the various Enemies that live on your world. This capability mostly comes in the form of Turrets for your base's defense, but personally in two broad categories for the player, more traditional weapons and capsules discussed below. To fire the main equip-able weapons, the weapon must be in your equipment bar in the bottom right corner of the screen somewhere on the top row (the first column is for pickaxes and armors), for the weapon to be selected with a red highlight (Default q to move the selection) and for appropriate ammunition for the weapon to be placed in the slot below it.
If all the preparation is done, fire the weapon with your target enemy key (Default: Spacebar) or your target cursor key (Default: c). Target enemy is a somewhat safe auto-aim that will snap to any enemy in range and begin firing at it for as long as the key is held down. Target cursor will fire your weapon in the direction of your cursor, which is mainly used to clear obstacles such as Trees and rocks that block placing things. Bear in mind that damage is calculated as a combination of weapon, ammunition and technology together.
Each player starts with a Pistol/ru and ten magazines of Regular Magazine/ru, which will fend off the first few biter attacks, but will quickly be insufficient against the growing alien forces.
Note regarding friendly fire: Pistols and Sub-machine guns are perfect for in-factory combat, as they have no area effects, however all other weapons use some form of spread or explosion which will likely lead to you causing far more collateral damage than the actual alien attack could hope to. Play with your rockets outside.
Weapon | Shots per second | Ammo types | Description |
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Пистолет | 6 | The most basic type of weapon. You start the game with one of these equipped. | |
Пистолет-пулемёт | 15 | A slight improvement over the pistol. | |
Дробовик | 1 | Does more damage than the pistol and submachine gun, but the spread can cause collateral damage to your factory. | |
Combat Shotgun | 2 | An upgrade from the shotgun. Fires twice as fast and has a 20% damage bonus. | |
Огнемёт | - | Does a fair amount of damage and bypasses all enemy resistances. | |
Rocket Launcher | 1 | The most damaging handheld weapon in the game. Has a very long range and can be equipped with explosive rockets that are very effective against hordes of enemies. However, ammo for this weapon is costly to make. |
Pistol/ru
Оружие |
Размер пачки |
5 |
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10000 |
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Дальнобойность |
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Скорострельность |
4/с |
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Боеприпасы |
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Тип объекта |
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Служебное имя |
pistol |
Пистолет - это самое простое оружие в Factorio. В режиме свободной игры игрок на старте получает пистолет и 10 магазинов к нему.
Пистолет может справиться только с незначительной угрозой противника. Чем больше врагов - тем меньше шансов уйти из схватки не получив урон и оставшись в живых. Рекомендуется как можно скорее перейти на пистолет-пулемёт для более уверенной обороны.