Prototype/SelectionTool: Difference between revisions
 1.1.71: Alt reverse selection added  | 
				 1.1.78: Add entity-ghost and tile-ghost selection tool modes  | 
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| avoid-rolling-stock || Selects entities that are not a [[Prototype/RollingStock]].  | | avoid-rolling-stock || Selects entities that are not a [[Prototype/RollingStock]].  | ||
|-  | |||
| entity-ghost || Selects entities that are an [[Prototype/EntityGhost]].  | |||
|-  | |||
| tile-ghost || Selects entities that are a [[Prototype/TileGhost]].  | |||
|}  | |}  | ||
Revision as of 12:58, 29 March 2023
Template:Prototype parent Used in the base game as a base for the blueprint item and the deconstruction item.
Extensions
- Prototype/BlueprintItem blueprint
 - Prototype/CopyPasteTool copy-paste-tool
 - Prototype/DeconstructionItem deconstruction-item
 - Prototype/UpgradeItem upgrade-item
 
Mandatory properties
This prototype inherits all the properties from Prototype/ItemWithLabel.
Template:Prototype property The color of the rectangle used when standard selection is done in-game.
Template:Prototype property The color of the rectangle used when alt-selection is done in-game.
Template:Prototype property A list of selection mode flags that define how the selection tool selects things in-game.
Possible values are:
| Flag | meaning | 
|---|---|
| blueprint | Selects entities and tiles as if selecting them for a blueprint. | 
| deconstruct | Selects entities and tiles as if selecting them for deconstruction. | 
| cancel-deconstruct | Selects entities and tiles as if selecting them for deconstruction cancellation. | 
| items | Selects items on the ground. | 
| trees | Selects trees. | 
| buildable-type | Selects entities which are considered a building, plus landmines. | 
| nothing | Selects no entities or tiles, but is useful to select an area. | 
| items-to-place | Selects entities and tiles that can be built by an item. | 
| any-entity | Selects all entities. | 
| any-tile | Selecty all tiles. | 
| same-force | Selects entities with the same force as the selecting player. | 
| not-same-force | Selects entities with a different force as the selecting player. | 
| friend | Selects entities from a friendly force. | 
| enemy | Selects entities from an enemy force. | 
| upgrade | Selects entities as if selecting them for upgrading. | 
| cancel-upgrade | Selects entities as if selecting them for upgrade cancellation. | 
| downgrade | Selects entities as if selecting them for downgrading. | 
| entity-with-health | Selects entities that are an Prototype/EntityWithHealth. | 
| entity-with-force | Deprecated. Replaced by "is-military-target". | 
| is-military-target | Selects entities which are Prototype/EntityWithOwner#is_military_target. | 
| entity-with-owner | Selects entities that are an Prototype/EntityWithOwner. | 
| avoid-rolling-stock | Selects entities that are not a Prototype/RollingStock. | 
| entity-ghost | Selects entities that are an Prototype/EntityGhost. | 
| tile-ghost | Selects entities that are a Prototype/TileGhost. | 
Template:Prototype property A list of selection mode flags that define how the selection tool alt-selects things in-game. Possible values are identical to normal selection_mode.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when standard selecting.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when alt selecting.
Optional properties
Template:Prototype property A list of selection mode flags that define how the selection tool reverse-selects things in-game. Possible values are identical to normal selection_mode.
Template:Prototype property A list of selection mode flags that define how the selection tool alt-reverse-selects things in-game (using SHIFT + Right mouse button). Possible values are identical to normal selection_mode.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when reverse-selecting.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when alt-reverse-selecting (using SHIFT + Right mouse button).
Template:Prototype property If tiles should be included in the selection regardless of entities also being in the selection. This is a visual only setting.
Template:Prototype property Name of a Prototype/MouseCursor.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".