Upcoming features: Difference between revisions
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* As of February 2022, development is on step 4 "Connecting systems into a prototype" out of 7 total steps until release. [https://factorio.com/blog/post/fff-367] | * As of February 2022, development is on step 4 "Connecting systems into a prototype" out of 7 total steps until release. [https://factorio.com/blog/post/fff-367] | ||
* [https://factorio.com/blog/post/fff-367 Friday Facts #367] shows some concept art for the expansion. | * [https://factorio.com/blog/post/fff-367 Friday Facts #367] shows some concept art for the expansion. | ||
* [https://factorio.com/blog/post/fff-372 Friday Facts #372] shows some item icons from the expansion. | |||
* It is planned to be "as big an addition as the whole vanilla game." [https://factorio.com/blog/post/fff-367] | * It is planned to be "as big an addition as the whole vanilla game." [https://factorio.com/blog/post/fff-367] | ||
* The planned price is $ | * The planned price is $35.00. [https://factorio.com/blog/post/fff-367] | ||
* Will not be ready before September 2023. [https://factorio.com/blog/post/fff-370] | |||
== Known changes for 1.2 == | |||
* [[Crafting#Recipe_difficulties|Expensive mode]] gets turned into a mod. [https://forums.factorio.com/viewtopic.php?p=577191#p577191] | |||
* [[Train_stop#Circuit_Network|Train stop disabling]] will be removed. [https://forums.factorio.com/viewtopic.php?p=574563#p574563] | |||
== See also == | == See also == | ||
* [https://factorio.com/blog/post/fff-365 Friday Facts #365 - Future plans] | * [https://factorio.com/blog/post/fff-365 Friday Facts #365 - Future plans] | ||
* [https://factorio.com/blog/post/fff-367 Friday Facts #367] | * [https://factorio.com/blog/post/fff-367 Friday Facts #367] | ||
* [https://factorio.com/blog/post/fff-370 Friday Facts #370] | |||
* [[Roadmap|Planned releases]] | * [[Roadmap|Planned releases]] |
Revision as of 17:20, 3 July 2023
This is a list of known information about Factorio's "one big expansion pack".
Plans
- Q: What?
- A: It is way too early to show any of the plans, and since we want to keep the iterative process of expanding things that prove to be the most fun, the plan is quite loose anyway. [1]
- Multiple people, including the modder Earendel were hired to work on the expansion pack. [2]
- As of February 2022, development is on step 4 "Connecting systems into a prototype" out of 7 total steps until release. [3]
- Friday Facts #367 shows some concept art for the expansion.
- Friday Facts #372 shows some item icons from the expansion.
- It is planned to be "as big an addition as the whole vanilla game." [4]
- The planned price is $35.00. [5]
- Will not be ready before September 2023. [6]
Known changes for 1.2
- Expensive mode gets turned into a mod. [7]
- Train stop disabling will be removed. [8]