Infobox:Physical projectile damage (research): Difference between revisions
		
		
		
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 Added cost-multiplier. Added expensive-cost-multiplier. Added cost. Added allows. Added required-technologies. Added internal-name. Added prototype-type. Added category.  | 
				 Updated allows to 0.17.30.  | 
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| Line 4: | Line 4: | ||
|internal-name = physical-projectile-damage-1  | |internal-name = physical-projectile-damage-1  | ||
|required-technologies = Military  | |required-technologies = Military  | ||
|allows = Physical projectile damage, 2-  | |allows = Physical projectile damage, 2-∞  | ||
|cost = Time, 30 + Automation science pack, 1  | |cost = Time, 30 + Automation science pack, 1  | ||
|expensive-cost-multiplier = 400  | |expensive-cost-multiplier = 400  | ||
|cost-multiplier = 100  | |cost-multiplier = 100  | ||
}}<noinclude>[[Category:Infobox page]]</noinclude>  | }}<noinclude>[[Category:Infobox page]]</noinclude>  | ||
Revision as of 15:24, 12 April 2019
| Physical projectile damage (research) | 
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 Cost  | 
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| ✖ 100 | |
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 Prototype type  | 
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 Internal name  | 
 physical-projectile-damage-1  | 
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 Required technologies  | 
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 Allows  | 
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