Prototype/ArtilleryWagon: Difference between revisions
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== Optional properties == | == Optional properties == | ||
=== disable_automatic_firing === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': false | |||
=== cannon_base_pictures === | === cannon_base_pictures === |
Revision as of 10:52, 6 March 2019
Basics
Prototype type: artillery-wagon
An artillery wagon. Extends Prototype/RollingStock.
Mandatory properties
This prototype inherits all the properties from Prototype/RollingStock.
gun
Type: Types/string
Name of a Prototype/Gun.
inventory_size
Type: Types/ItemStackIndex
Must be > 0.
ammo_stack_limit
Type: Types/ItemCountType
Must be > 0.
turret_rotation_speed
Type: Types/double
manual_range_modifier
Type: Types/double
Must be > 0.
Optional properties
disable_automatic_firing
Type: Types/bool
Default: false
cannon_base_pictures
Type: Types/RotatedSprite
cannon_barrel_pictures
Type: Types/RotatedSprite
turn_after_shooting_cooldown
Type: Types/uint16
Default: 0
cannon_parking_frame_count
Type: Types/uint16
Default: 0
cannon_parking_speed
Type: Types/float
Default: 1
cannon_base_shiftings
Type: Types/table of Types/vector
Must match cannon_base_pictures
frame count.
cannon_barrel_recoil_shiftings
Type: Types/table of Types/Vector3D
cannon_barrel_recoil_shiftings_load_correction_matrix
Type: Types/table of Types/Vector3D
Only loaded if cannon_barrel_recoil_shiftings
is loaded.
cannon_barrel_light_direction
Type: Types/Vector3D
Only loaded if cannon_barrel_recoil_shiftings
is loaded.