Prototype/Beacon: Difference between revisions
 →module_specification:  fixed type  | 
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*[[Beacon|Beacon]]  | *[[Beacon|Beacon]]  | ||
== Properties ==  | == Properties ==  | ||
===   | === energy_usage ===  | ||
'''Type''': [[Types/  | '''Type''': [[Types/Energy]]  | ||
=== animation ===  | |||
'''Type''': [[Types/Animation]]  | |||
The animation for the Beacon, when in use.  | |||
=== animation_shadow ===  | |||
'''Type''': [[Types/Animation]]  | |||
=== energy_source ===  | |||
'''Type''': [[Types/EnergySource]]  | |||
=== base_picture ===  | === base_picture ===  | ||
'''Type''': [[Types/Sprite]]  | '''Type''': [[Types/Sprite]]  | ||
The picture of the Beacon when it is not on.  | The picture of the Beacon when it is not on.  | ||
=== supply_area_distance ===  | === supply_area_distance ===  | ||
'''Type''': [[Types/double]]  | '''Type''': [[Types/double]]  | ||
The maximum distance that this Beacon can supply it's neighbors with it's module's effects.  | The maximum distance that this Beacon can supply it's neighbors with it's module's effects. Max distance is 64.  | ||
=== radius_visualisation_picture ===  | |||
'''Type''': [[Types/Sprite]]  | |||
===   | === allowed_effects ===  | ||
'''Type''': [[Types/  | '''Type''': [[Types/AllowedEffects]]  | ||
The types of modules that a player can place inside of the Beacon.  | |||
=== distribution_effectivity ===  | === distribution_effectivity ===  | ||
'''Type''': [[Types/double]]  | '''Type''': [[Types/double]]  | ||
The multiplier of the module's effects, when shared between neighbors  | The multiplier of the module's effects, when shared between neighbors.  | ||
=== module_specification ===  | === module_specification ===  | ||
| Line 40: | Line 48: | ||
== Example ==  | == Example ==  | ||
<syntaxhighlight lang="lua">{  | |||
  type = "beacon",  | |||
  name = "beacon",  | |||
  icon = "__base__/graphics/icons/beacon.png",  | |||
  icon_size = 32,  | |||
  flags = {"placeable-player", "player-creation"},  | |||
  minable = {mining_time = 1, result = "beacon"},  | |||
  max_health = 200,  | |||
  corpse = "big-remnants",  | |||
  dying_explosion = "medium-explosion",  | |||
  collision_box = {{-1.2, -1.2}, {1.2, 1.2}},  | |||
  selection_box = {{-1.5, -1.5}, {1.5, 1.5}},  | |||
  allowed_effects = {"consumption", "speed", "pollution"},  | |||
  base_picture =  | |||
  {  | |||
    filename = "__base__/graphics/entity/beacon/beacon-base.png",  | |||
    width = 116,  | |||
    height = 93,  | |||
    shift = { 0.34375, 0.046875}  | |||
  },  | |||
  animation =  | |||
  {  | |||
    filename = "__base__/graphics/entity/beacon/beacon-antenna.png",  | |||
    width = 54,  | |||
    height = 50,  | |||
    line_length = 8,  | |||
    frame_count = 32,  | |||
    shift = { -0.03125, -1.71875},  | |||
    animation_speed = 0.5  | |||
  },  | |||
  animation_shadow =  | |||
  {  | |||
    filename = "__base__/graphics/entity/beacon/beacon-antenna-shadow.png",  | |||
    width = 63,  | |||
    height = 49,  | |||
    line_length = 8,  | |||
    frame_count = 32,  | |||
    shift = { 3.140625, 0.484375},  | |||
    animation_speed = 0.5  | |||
  },  | |||
  radius_visualisation_picture =  | |||
  {  | |||
    filename = "__base__/graphics/entity/beacon/beacon-radius-visualization.png",  | |||
    width = 10,  | |||
    height = 10  | |||
  },  | |||
  supply_area_distance = 3,  | |||
  energy_source =  | |||
   {  |    {  | ||
     type = "  |      type = "electric",  | ||
     usage_priority = "secondary-input"  | |||
   },  |    },  | ||
  vehicle_impact_sound =  { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },  | |||
  energy_usage = "480kW",  | |||
  distribution_effectivity = 0.5,  | |||
  module_specification =  | |||
  {  | |||
    module_slots = 2,  | |||
    module_info_icon_shift = {0, 0.5},  | |||
    module_info_multi_row_initial_height_modifier = -0.3  | |||
  }  | |||
},</syntaxhighlight>  | |||
Revision as of 11:21, 1 January 2018
Basics
Entity with the ability to transfer module's effects to it's neighboring entities. Extends the Prototype/EntityWithHealth
Usage in base
Properties
energy_usage
Type: Types/Energy
animation
Type: Types/Animation
The animation for the Beacon, when in use.
animation_shadow
Type: Types/Animation
energy_source
Type: Types/EnergySource
base_picture
Type: Types/Sprite
The picture of the Beacon when it is not on.
supply_area_distance
Type: Types/double
The maximum distance that this Beacon can supply it's neighbors with it's module's effects. Max distance is 64.
radius_visualisation_picture
Type: Types/Sprite
allowed_effects
Type: Types/AllowedEffects
The types of modules that a player can place inside of the Beacon.
distribution_effectivity
Type: Types/double
The multiplier of the module's effects, when shared between neighbors.
module_specification
Type: Types/ModuleSpecification
The number of module slots in this beacon, and their icon positions.
Example
{
  type = "beacon",
  name = "beacon",
  icon = "__base__/graphics/icons/beacon.png",
  icon_size = 32,
  flags = {"placeable-player", "player-creation"},
  minable = {mining_time = 1, result = "beacon"},
  max_health = 200,
  corpse = "big-remnants",
  dying_explosion = "medium-explosion",
  collision_box = {{-1.2, -1.2}, {1.2, 1.2}},
  selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
  allowed_effects = {"consumption", "speed", "pollution"},
  base_picture =
  {
    filename = "__base__/graphics/entity/beacon/beacon-base.png",
    width = 116,
    height = 93,
    shift = { 0.34375, 0.046875}
  },
  animation =
  {
    filename = "__base__/graphics/entity/beacon/beacon-antenna.png",
    width = 54,
    height = 50,
    line_length = 8,
    frame_count = 32,
    shift = { -0.03125, -1.71875},
    animation_speed = 0.5
  },
  animation_shadow =
  {
    filename = "__base__/graphics/entity/beacon/beacon-antenna-shadow.png",
    width = 63,
    height = 49,
    line_length = 8,
    frame_count = 32,
    shift = { 3.140625, 0.484375},
    animation_speed = 0.5
  },
  radius_visualisation_picture =
  {
    filename = "__base__/graphics/entity/beacon/beacon-radius-visualization.png",
    width = 10,
    height = 10
  },
  supply_area_distance = 3,
  energy_source =
  {
    type = "electric",
    usage_priority = "secondary-input"
  },
  vehicle_impact_sound =  { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
  energy_usage = "480kW",
  distribution_effectivity = 0.5,
  module_specification =
  {
    module_slots = 2,
    module_info_icon_shift = {0, 0.5},
    module_info_multi_row_initial_height_modifier = -0.3
  }
},