Power armor: Difference between revisions
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m (Fixed formatting error) |
m (Converted lube to heavy oil) |
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|gridsize =7x7 | |gridsize =7x7 | ||
|input =Time, 20 + Steel Plate, 100 + Alien artifact, 10 + Processing Unit, 100 + Electric engine unit, 30 | |input =Time, 20 + Steel Plate, 100 + Alien artifact, 10 + Processing Unit, 100 + Electric engine unit, 30 | ||
|raw =Time, 7640 + | |raw =Time, 7640 + heavy oil, 60 + iron plate, 2490 + copper plate, 4120 + Steel Plate, 130 + Alien artifact, 10 + sulfuric acid, 50 + plastic bar, 400 | ||
|technologies =Power armor | |technologies =Power armor | ||
|producers =Manual + Assembling machine 2 + Assembling machine 3 | |producers =Manual + Assembling machine 2 + Assembling machine 3 | ||
}} | }} | ||
Note that [[Electric engine unit]]s, the [[Engine unit]]s they require, and [[Processing unit]]s all require assemblers, meaning that Power armor may not be built by hand from raw. | Note that [[Electric engine unit]]s, the [[Engine unit]]s they require, and [[Processing unit]]s all require assemblers, and [[Lubricant]] requires a [[Chemical plant]], meaning that Power armor may not be built by hand from raw. | ||
An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid. | An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid. |
Revision as of 18:09, 16 March 2016
Template:Combat Note that Electric engine units, the Engine units they require, and Processing units all require assemblers, and Lubricant requires a Chemical plant, meaning that Power armor may not be built by hand from raw.
An advanced armor providing access to modular enhancements. Provides a 7 by 7 grid.
See also: