Constant combinator: Difference between revisions
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{{Languages}} | {{Languages}} | ||
{{Logic | {{Logic | ||
|health =50 | |||
|health=50 | |cps =60 | ||
|cps=60 | |input =Time, 0.5 + Copper cable, 5 + Electronic Circuit, 2 | ||
|input=Time, 0.5 + Copper cable, 5 + Electronic Circuit, 2 | |raw =Time, 4.3 + Iron Plate, 2 + Copper Plate, 5.5 | ||
|raw=Time, 4.3 + Iron Plate, 2 + Copper Plate, 5.5 | |technologies =Circuit network | ||
|technologies=Circuit network | |producers =Manual + Assembling machine 1 + Assembling machine 2 + Assembling machine 3 | ||
|producers=Manual + Assembling machine 1 + Assembling machine 2 + Assembling machine 3 | |||
}} | }} | ||
[[File:ConstantSprite.png]] | [[File:ConstantSprite.png]] | ||
The constant combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It constantly outputs the selected signal(s) to all connected wire networks. | The constant combinator is part of the [[Circuit Network]] and one of three types of combinators available in the game. It constantly outputs the selected signal(s) to all connected wire networks. | ||
Revision as of 04:31, 21 October 2015
The constant combinator is part of the Circuit Network and one of three types of combinators available in the game. It constantly outputs the selected signal(s) to all connected wire networks.