Talk:Burner inserter: Difference between revisions
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GregFirehawk (talk | contribs) Created page with "== Energy Change == I saw Bilka changed the kJ value. I'm not sure exactly why that changed, it cites a version number but the changelog for that version was very sparse and didn't mention this. Anyway I suspect Bilka, you will read this eventually since you're an admin. If that number is accurate the old number is still present on the main Inserters page. I didn't want to change it myself since I'm really not sure where the change came from --~~~~" |
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--[[User:GregFirehawk|GregFirehawk]] ([[User talk:GregFirehawk|talk]]) 05:28, 24 October 2026 (UTC) | --[[User:GregFirehawk|GregFirehawk]] ([[User talk:GregFirehawk|talk]]) 05:28, 24 October 2026 (UTC) | ||
: I think many of the values are wrong in the fuel consumption section. It mentions that the burner inserter starts with 500kJ, which is 25% of the fuel value of wood, and then also states that a burner inserter can "spin ~29 times from a single wood", which would mean that the burner inserter starts with enough energy to complete 7 swings, whereas in reality it's more like two swings. Simply dividing the power by the 360 degree swing time results in 184.6 kJ per swing, which does give that almost three swings on the starting energy. I'm also baffled by the part stating that the burner inserter "does not continuously consume the maximum amount of power when working". | |||
:[[User:Zijkhal|Zijkhal]] ([[User talk:Zijkhal|talk]]) 22:40, 10 November 2026 (UTC) | |||
:: The values are based on testing in-game. I placed inserters, emptied their initial energy buffer with a Lua command (<code>/c game.player.selected.burner.remaining_burning_fuel = 0</code>) and then let them transfer items chest to chest (with hand size 1) and counted the transferred items after one fuel item ran out. The version number in the edit summary is the version I tested in. I've retested in 2.1.24 and come to the same results as what I put on the page. Additionally, placing an inserter and not emptying the buffer allows it to transfer 7 items, which matches the page regarding the initial buffer being 25% of wood's fuel value, and also matches the code. I believe the Inserters page needs a general update for 2.1, so I didn't go and edit just the burner inserter numbers. You're welcome to update the page. | |||
:: "does not continuously consume the maximum amount of power when working" refers to the general power mechanics described in [[Inserters#Power_usage]], which is linked from this page. I hope this answers your questions! -- [[User:Bilka|Bilka]] ([[User talk:Bilka|talk]]) - <span style="color:#FF0000">Admin</span> 16:36, 12 November 2026 (UTC) | |||
Latest revision as of 16:37, 12 November 2026
Energy Change
I saw Bilka changed the kJ value. I'm not sure exactly why that changed, it cites a version number but the changelog for that version was very sparse and didn't mention this. Anyway I suspect Bilka, you will read this eventually since you're an admin. If that number is accurate the old number is still present on the main Inserters page. I didn't want to change it myself since I'm really not sure where the change came from
--GregFirehawk (talk) 05:28, 24 October 2026 (UTC)
- I think many of the values are wrong in the fuel consumption section. It mentions that the burner inserter starts with 500kJ, which is 25% of the fuel value of wood, and then also states that a burner inserter can "spin ~29 times from a single wood", which would mean that the burner inserter starts with enough energy to complete 7 swings, whereas in reality it's more like two swings. Simply dividing the power by the 360 degree swing time results in 184.6 kJ per swing, which does give that almost three swings on the starting energy. I'm also baffled by the part stating that the burner inserter "does not continuously consume the maximum amount of power when working".
- Zijkhal (talk) 22:40, 10 November 2026 (UTC)
- The values are based on testing in-game. I placed inserters, emptied their initial energy buffer with a Lua command (
/c game.player.selected.burner.remaining_burning_fuel = 0) and then let them transfer items chest to chest (with hand size 1) and counted the transferred items after one fuel item ran out. The version number in the edit summary is the version I tested in. I've retested in 2.1.24 and come to the same results as what I put on the page. Additionally, placing an inserter and not emptying the buffer allows it to transfer 7 items, which matches the page regarding the initial buffer being 25% of wood's fuel value, and also matches the code. I believe the Inserters page needs a general update for 2.1, so I didn't go and edit just the burner inserter numbers. You're welcome to update the page.
- The values are based on testing in-game. I placed inserters, emptied their initial energy buffer with a Lua command (
- "does not continuously consume the maximum amount of power when working" refers to the general power mechanics described in Inserters#Power_usage, which is linked from this page. I hope this answers your questions! -- Bilka (talk) - Admin 16:36, 12 November 2026 (UTC)