Infobox:Physical projectile damage (research): Difference between revisions
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(Updated allows to 0.17.30.) |
(Removed expensive-cost-multiplier.) |
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Line 6: | Line 6: | ||
|allows = Physical projectile damage, 2-∞ | |allows = Physical projectile damage, 2-∞ | ||
|cost = Time, 30 + Automation science pack, 1 | |cost = Time, 30 + Automation science pack, 1 | ||
|cost-multiplier = 100 | |cost-multiplier = 100 | ||
}}<noinclude>[[Category:Infobox page]]</noinclude> | }}<noinclude>[[Category:Infobox page]]</noinclude> |
Latest revision as of 11:27, 21 October 2024
Physical projectile damage |
Cost |
|
✖ 100 | |
Prototype type |
|
Internal name |
physical-projectile-damage-1 |
Required technologies |
|
Allows |
|