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| == Basics == | | <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/CarPrototype.html https://lua-api.factorio.com/latest/prototypes/CarPrototype.html] |
| Prototype type: '''car'''
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| Entity with specialized properties for acceleration, braking, and turning. Extends [[Prototype/Vehicle]].
| | </p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> |
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| == Usage in base ==
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| *[[Car]]
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| *[[Tank]]
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| == Mandatory properties ==
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| This prototype inherits all the properties from [[Prototype/Vehicle]]. | |
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| === animation ===
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| '''Type''': [[Types/RotatedAnimation]] | |
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| Animation speed 1 means 1 frame per tile.
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| === effectivity ===
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| '''Type''': [[Types/double]] | |
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| Modifies the efficiency of energy transfer from burner output to wheels.
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| === consumption ===
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| '''Type''': [[Types/Energy]]
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| === rotation_speed ===
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| '''Type''': [[Types/double]]
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| === burner ===
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| '''Type''': [[Types/EnergySource]]
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| Must be a burner energy source.
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| === inventory_size ===
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| '''Type''': [[Types/ItemStackIndex]]
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| Size of the car inventory.
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| == Optional properties ==
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| === turret_animation ===
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| '''Type''': [[Types/RotatedAnimation]]
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| Animation speed 1 means 1 frame per tile.
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| === render_layer ===
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| '''Type''': [[Types/RenderLayer]]
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| '''Default''': "object"
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| === tank_driving ===
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| '''Type''': [[Types/bool]]
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| '''Default''': false
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| If this car prototype uses tank controls to drive.
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| === has_belt_immunity ===
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| '''Type''': [[Types/bool]]
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| '''Default''': false
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| If this car is immune to movement by belts.
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| === immune_to_tree_impacts ===
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| '''Type''': [[Types/bool]]
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| '''Default''': false
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| If this car gets damaged by drving over/against trees.
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| === turret_rotation_speed === | |
| '''Type''': [[Types/double]]
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| '''Default''': 0.01
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| === turret_return_timeout ===
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| '''Type''': [[Types/uint32]]
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| '''Default''': 60
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| Timeout in ticks specifying how long the turret must be inactive to return to the default position.
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| === light ===
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| '''Type''': [[Types/LightDefinition]]
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| === sound_no_fuel ===
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| '''Type''': [[Types/Sound]]
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| === guns ===
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| '''Type''': [[Types/table]] of [[Types/string]]s of prototype names
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| The guns this car prototype uses.
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The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/CarPrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.