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| == Basics == | | <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/RocketSiloRocketPrototype.html https://lua-api.factorio.com/latest/prototypes/RocketSiloRocketPrototype.html] |
| The rocket inside the rocket silo. Extends [[Prototype/Entity]]. | |
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| == Mandatory properties ==
| | </p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> |
| This prototype inherits all the properties from [[Prototype/Entity]]. | |
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| === shadow_slave_entity ===
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| '''Type''': [[Types/string]] | |
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| Name of an entity.
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| === rocket_sprite ===
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| '''Type''': [[Types/Sprite]] | |
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| === rocket_shadow_sprite ===
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| '''Type''': [[Types/Sprite]]
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| === rocket_glare_overlay_sprite ===
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| '''Type''': [[Types/Sprite]]
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| === rocket_smoke_bottom1_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_smoke_bottom2_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_smoke_top1_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_smoke_top2_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_smoke_top3_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_flame_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_flame_left_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_flame_right_animation ===
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| '''Type''': [[Types/Animation]]
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| === rocket_rise_offset ===
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| '''Type''': [[Types/vector]]
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| === rocket_flame_left_rotation ===
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| '''Type''': [[Types/float]]
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| === rocket_flame_right_rotation ===
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| '''Type''': [[Types/float]]
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| === rocket_render_layer_switch_distance ===
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| '''Type''': [[Types/double]]
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| === full_render_layer_switch_distance ===
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| '''Type''': [[Types/double]]
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| === rocket_launch_offset ===
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| '''Type''': [[Types/vector]]
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| === effects_fade_in_start_distance ===
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| '''Type''': [[Types/double]]
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| === effects_fade_in_end_distance ===
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| '''Type''': [[Types/double]]
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| === shadow_fade_out_start_ratio ===
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| '''Type''': [[Types/double]]
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| === shadow_fade_out_end_ratio ===
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| '''Type''': [[Types/double]]
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| === rocket_visible_distance_from_center ===
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| '''Type''': [[Types/double]]
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| === rising_speed ===
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| '''Type''': [[Types/double]]
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| === engine_starting_speed ===
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| '''Type''': [[Types/double]]
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| === flying_speed ===
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| '''Type''': [[Types/double]]
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| === flying_acceleration ===
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| '''Type''': [[Types/double]]
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| === inventory_size ===
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| '''Type''': [[Types/ItemStackIndex]]
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| == Optional properties ==
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| === dying_explosion ===
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| '''Type''': [[Types/string]]
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| Name of an entity.
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| === glow_light ===
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| '''Type''': [[Types/LightDefinition]]
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| === flying_trigger ===
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| '''Type''': [[Types/TriggerEffect]]
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| === result_items === | |
| '''Type''': [[Types/table]] of [[Types/table]]
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| Unused in base game. Array of tables/arrays with the following members:
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| ==== name or 1 ====
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| '''Type''': [[Types/string]]
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| Mandatory. Name of an item.
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| ==== amount or 2 ====
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| '''Type''': [[Types/ItemCountType]]
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| Mandatory. Must be positive.
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| ==== required_item or 3 ====
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| '''Type''': [[Types/string]]
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| '''Default''': ""
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| Optional. Name of an item.
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