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This page lists tutorials that can be found here on the wiki. They range from guides for the very first steps in the game to in-depth modding tutorials.


This page lists community-provided tutorials for beginners to Factorio. Please feel free to add your own, or ones you feel would be useful to readers. Also feel free to remove outdated tutorials.
== The first steps and the first base ==
These tutorials aim to guide the player through the first steps of the game and provide an idea of how a base could look like.


* [[Tutorial:Quick start guide|Quick start guide]] - Guides through the first steps of the game, from mining the first piece of ore to automating the first science pack.
* [[Tutorial:Main bus|Main bus]] - A type of base organization that is well suited for beginners.
* [[Tutorial:Keyboard shortcuts|Keyboard shortcuts]] - A collection of useful keyboard shortcuts.


== List of On-Wiki Tutorials ==
== Power production ==
''Note that everything prefixed with "Guide" is currently blocked for editing and is likely to receive a major overhaul or deletion.''
These tutorials take an in-depth look at individual topics related to [[power production]].
{{Special:PrefixIndex/Tutorial:}}


== List of community tutorials ==
* [[Tutorial:Applied power math|Applied power math]]
* [[Tutorial:Nuclear power|Nuclear power]]
* [[Tutorial:Producing power from oil|Producing power from oil]]


'''Note that due to the community-driven nature of this page, the videos cannot be reliably checked for quality.'''
== Circuit network ==
These tutorials take a closer look at the [[circuit network]] and present usage examples.


{| class="wikitable sortable"
* [[Tutorial:Circuit network cookbook|Circuit network cookbook]] - Example-heavy tutorial; for beginners who want to get to know and use the benefits of the circuit network.
! !! Version !! Date !! Comment
* [[Tutorial:Combinator tutorial|Combinator tutorial]] - Mainly textual and detailed tutorial for advanced circuit network uses.
|-
| [https://www.youtube.com/playlist?list=PLAByAGXor8kupthBUIkQ_1Qvb9cSrDH6z CaptainKonzept's Factorio Video Tutorials]
| v0.13
| 2016-09-03
| Circuit Logic, Smart Steam Power, Smart Oil Cracking, Smart Trains and more
|-
| [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=5360 Bentham's Factorio Videos]
| v0.10
| 2014-08-14
| Oil, Trains, Burner inserters
|-
| [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=5316 Negative Root's Factorio Tutorials on Youtube]
| v0.10.6
| 2014-08-12
|
|-
| [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=3818 A series of tutorials to help new players]
| v0.8
| 2014-05-24
|
|-
| [http://www.factorioforums.com/forum/viewtopic.php?f=54&t=13360 Tutorials series in Portuguese (BR)]
| v0.11.22
| 2015-07-06
|
|}


=== Joseki (Starting moves) ===
== Miscellaneous ==


For example the coal joseki: Two burner miners fill themselves on a coal field.
* [[Tutorial:Train signals|Train signals]]
* [[Tutorial:Transport use cases|A comparison of the different means of transport]]
* [[Tutorial:Diagnosing performance issues|Diagnosing performance issues]]


{| class="wikitable sortable"
== Modding tutorials ==
! !! Version !! Date !! Comment
{{:Tutorial:Modding tutorial}}
|-
| [http://youtu.be/uVvkfXZxy84?list=PL-7ICWbZUDjn_j0tcYVMm0tcm0OgOFDsJ The early game]
| v0.10.6
| 2014-08-1
|
|-
| [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=4406 Tips for a quick start]
| v0.9
| 2014-06-18
|
|}


 
{{Category|Main}}
=== Starting strategies ===
[[File:Starting_screen.PNG|thumb|right|Your starting items, [[Iron Plate|Iron Plates]], a [[Burner Mining Drill]] and a [[Stone Furnace]] ]]
 
As the [[player]] is spawned, they start with a small array of items; including 8 [[Iron Plate|Iron Plates]], a [[Burner Mining Drill]] and a [[Stone Furnace]], using these tools the player will be able to cultivate nearby resources of [[Coal]], a type of fuel that can be used to power your Stone Furnace and Burner Mining Drills.
 
You can use the Burner Mining Drill to mine nearby [[Iron ore|Iron]], [[Copper ore|Copper]] and [[Coal|Coal]]
 
 
http://www.factorioforums.com/forum/viewtopic.php?f=18&t=6627
 
 
=== Exploring the map ===
Whilst the map the player is dropped into is randomly generated at world creation, eventually exploring the map will prove vitally important to securing further resources, e.g. [[Iron ore]], [[Copper ore]].
 
As of Version 0.11.1, there are only two methods to exploring the world. This is either through the use of a [[Radar]], or simply by searching the area using your character, though [[Enemies]] may be a hazard for any explorers.
 
=== The Oil Network ===
* [https://www.youtube.com/watch?v=qiYMgxd_iFg&list=PLAByAGXor8kupthBUIkQ_1Qvb9cSrDH6z&index=2 Smart Oil Processing - How to Keep Your Tanks from Overflowing (Video)] As of 0.15 obsolete due to fluid wagons.
 
=== Emergency Steam Generator ===
* [https://www.youtube.com/watch?v=SV1__A7YCBw&list=PLAByAGXor8kupthBUIkQ_1Qvb9cSrDH6z&index=4 Smart Steam Power - How to use Solar-Charged Accumulators Instead of Coal / Emergency Steam Power (Video)]
 
=== Priority Splitter ===
* [https://www.youtube.com/watch?v=Ta6PnPC7MOI Priority Splitters: Maximum Throughput off your Main Bus (Video)]
 
=== Train ===
* [https://www.youtube.com/watch?v=mXr7y02ZG00 Rail Signaling - Easy Rules for Placing Signals (Video)]
* [https://wiki.factorio.com/Railway/Signal/Tutorial| Railway Signal Tutorial]
* [https://www.youtube.com/watch?v=8z0flAe3fWY&list=PLAByAGXor8kupthBUIkQ_1Qvb9cSrDH6z&index=1 Smart Trains - Stop Conditions and the Circuit Network (Video)]
 
== Tips ==
=== General resource strategies ===
http://www.factorioforums.com/forum/viewtopic.php?f=5&t=6667&p=52272&hilit=Production+surplus#p52272
 
[[Category:Tutorial]]
[[Category:English page]]

Latest revision as of 14:53, 24 September 2023

This page lists tutorials that can be found here on the wiki. They range from guides for the very first steps in the game to in-depth modding tutorials.

The first steps and the first base

These tutorials aim to guide the player through the first steps of the game and provide an idea of how a base could look like.

  • Quick start guide - Guides through the first steps of the game, from mining the first piece of ore to automating the first science pack.
  • Main bus - A type of base organization that is well suited for beginners.
  • Keyboard shortcuts - A collection of useful keyboard shortcuts.

Power production

These tutorials take an in-depth look at individual topics related to power production.

Circuit network

These tutorials take a closer look at the circuit network and present usage examples.

  • Circuit network cookbook - Example-heavy tutorial; for beginners who want to get to know and use the benefits of the circuit network.
  • Combinator tutorial - Mainly textual and detailed tutorial for advanced circuit network uses.

Miscellaneous

Modding tutorials

These tutorials range from teaching the first steps of modding to in-depth explanations of individual mechanics:

  • Modding tutorial/Gangsir — A simple modding tutorial that suits beginners well.
  • Mod structure — More details on how mods need to be structured in order to be loaded by the game.
  • Scripting — A small tutorial that focuses on run-time scripting and provides some info on how to use the story script.
  • Mod settings — A comprehensive tutorial about how to create and use mod settings.
  • Localisation — A tutorial about how to format and use localisation, which is how mods are translated.
  • Inspecting a live mod — An annotated tour of a mod that is live on the mod portal right now.
  • Mod changelog format — The formatting requirements for the mod changelog.txt file.
  • Script interfaces — A small tutorial about script interfaces (LuaRemote) and custom keyboard shortcuts.
  • Noise Expressions — A tutorial about generating terrain, complete with example mod.
  • Untitled GUI Guide — A tutorial about building custom interfaces that also expands into more advanced parts of GUI modding.
  • Controller modding guide / FAQ — A guide about building your mod to support controllers (game pads).

Additional info

Third-Party Tools

There is a wide variety of tools contributed by community members to help in mod development, such as plugins for IDEs to provide auto-completion, debuggers, as well as scripts to automate common tasks regarding translations or packaging.