Infobox:Power armor MK2 (research): Difference between revisions

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BilkaBot (talk | contribs)
Updated cost to 0.17.0. Updated required-technologies to 0.17.0.
Alfonse (talk | contribs)
Allows mech armor tech.
 
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{{Infobox
{{Infobox
|prototype-type = technology
|prototype-type = technology
|internal-name = power-armor-2
|internal-name = power-armor-mk2
|expensive-cost-multiplier = 1600
|category = Technology
|category = Technology
|cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1 + Chemical science pack, 1 + Utility science pack, 1
|cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1 + Chemical science pack, 1 + Utility science pack, 1
Line 8: Line 7:
|required-technologies = Efficiency module 2, 2 + Military 4, 4 + Power armor + Speed module 2, 2
|required-technologies = Efficiency module 2, 2 + Military 4, 4 + Power armor + Speed module 2, 2
|effects = Power armor MK2
|effects = Power armor MK2
|changed-by-space-age-mod=yes
|space-age-required-technologies = Speed module + Efficiency module + Military 4, 4 + Power armor
|space-age-allows = Mech armor
}}<noinclude>[[Category:Infobox page]]</noinclude>
}}<noinclude>[[Category:Infobox page]]</noinclude>

Latest revision as of 22:08, 26 September 2026

Power armor MK2 (research)
  • Base game
  •  
  • Space Age mod

Cost

30
1
1
1
1
1
✖ 400

Prototype type

technology

Internal name

power-armor-mk2

Required technologies

2
4
2

Effects

Object description