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| This is a list of planned additions and changes for Factorio's next major release 0.15. | | {{Languages}} |
| | This is a list of publicized information about the upcoming 2.1 update. As of September 19, 2025, a "Fixed for 2.1" section was created on the official forums[https://forums.factorio.com/viewtopic.php?t=130918], implying that there is an active 2.1 dev branch. Otherwise, very little information has been shared, including the release date. This page will be updated as more information becomes available. |
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| == Additions == | | == Factorio 2.1 == |
| === Gameplay ===
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| ==== Liquid wagon ====
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| The '''liquid wagon''', also known as the '''rail tanker''', will be able to transport [[liquids]] by [[rail]]. It is currently only possible to transport [[Crude oil|oil]] by rail, by putting it into [[barrel]]s first. To insert liquids into and extract liquids from the liquid wagon, a [[#Liquid wagon pump|new pump]] is also being added.
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| ==== Liquid wagon pump ====
| | * New achievements: |
| A new pump will be added that can extract liquids from and insert liquids into the new liquid wagon. The pump will be folded when no [[train]] is present, and unfold and extend its arm above the liquid wagon to insert or extract liquids. It is not currently known whether liquids will be both inserted and extracted through the top side of the liquid wagon using this pump.
| | ** Lead developer Kovarex plans to add a "bunch of new achievements", which could make a 100% run "even more convoluted". [https://forums.factorio.com/viewtopic.php?p=669490#p669490] |
| | ** This may or may not include a special achievement that could only be acquired by getting all other achievements in a single playthrough. |
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| ==== Other additions ==== | | == See also == |
| * Low level construction robots for early on. | | * [[:Category:Upcoming]] - Pages for specific upcoming features |
| * Personal roboport MK2.
| | * [[Space Age]]{{SA}} - The previous major release |
| * Boiler MK2. | | * [[Roadmap|Planned releases]] |
| * Steam engine MK2. | |
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| === Interactive tips ===
| | {{C|News}} |
| Because the game has many intricacies about it, and to not overwhelm the player with tutorial upon tutorial at the start of the game, interactive tips will be shown as the game progresses.
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| Small tutorial screens will pop up when a certain task is performed, to show the player what to do next.
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| Examples, though not finalised:
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| ; You build the first locomotive
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| : Tutorial to setup a train schedule unlocked.
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| ; You build a second locomotive
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| : Tutorial of rail signals unlocked.
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| ; You build 50 rail signals
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| : Tutorial of chain signals unlocked.
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| == Changes ==
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| * Bounding boxes of [[burner mining drill]]s, [[chemical plant]]s and [[pumpjack]]s will be decreased so walking in between them will be possible.
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| * Stack sizes of [[transport belts]], [[stone wall]]s and [[pipe]]s will be increased from 50 to 100.
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| * Crafting time of some items will be decreased.
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| ** [[Engine unit]]s, from 20 to 10.
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| ** Pumpjacks, from 20 to 10.
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| ** [[Advanced circuit]]s, from 8 to 6.
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| * [[Crude oil]] yield will be dependent on the starting yield so better fields will be better later on.
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| * Fewer oil fields with better yield will be generated.
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| * [[Electric furnace]]'s recipe will be made easier to craft.
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| * Shift clicking (ghost placement) will go through [[tree]]s and rocks, similar to [[blueprint]]s.
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| * Drag building with belts will be enhanced to allow building continuous belt.
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| * [[Turret]] creep will be limited.
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| * Resource growth from the center will be higher.
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| * [[Item]]s with different health will be merged.
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| == Other ==
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| * Nuclear power?
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| * Dirty mining?
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This is a list of publicized information about the upcoming 2.1 update. As of September 19, 2025, a "Fixed for 2.1" section was created on the official forums[1], implying that there is an active 2.1 dev branch. Otherwise, very little information has been shared, including the release date. This page will be updated as more information becomes available.
Factorio 2.1
- New achievements:
- Lead developer Kovarex plans to add a "bunch of new achievements", which could make a 100% run "even more convoluted". [2]
- This may or may not include a special achievement that could only be acquired by getting all other achievements in a single playthrough.
See also