Infobox:Power armor MK2 (research): Difference between revisions
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Removed expensive-cost-multiplier. |
Thrawcheld (talk | contribs) changes with Space Age (also reorder base prerequisites for consistency) |
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Line 5: | Line 5: | ||
|cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1 + Chemical science pack, 1 + Utility science pack, 1 | |cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1 + Chemical science pack, 1 + Utility science pack, 1 | ||
|cost-multiplier = 400 | |cost-multiplier = 400 | ||
|required-technologies = Efficiency module 2, 2 + Military 4, 4 + Power armor | |required-technologies = Speed module 2, 2 + Efficiency module 2, 2 + Military 4, 4 + Power armor | ||
|effects = Power armor MK2 | |effects = Power armor MK2 | ||
|changed-by-space-age-mod=yes | |||
|space-age-required-technologies = Speed module + Efficiency module + Military 4, 4 + Power armor | |||
}}<noinclude>[[Category:Infobox page]]</noinclude> | }}<noinclude>[[Category:Infobox page]]</noinclude> |
Revision as of 17:59, 24 January 2025
Power armor MK2 (research) |
- Base game
- Space Age mod
Cost |
|
✖ 400 | |
Prototype type |
|
Internal name |
power-armor-mk2 |
Required technologies |
|
Effects |
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