Infobox:Explosive cannon shell: Difference between revisions
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(Use in-game tooltip order of damage (number type, not type: number). Game uses "Piercing Power" so we must use the same) |
(Added quality values.) |
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(3 intermediate revisions by one other user not shown) | |||
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|prototype-type = ammo | |prototype-type = ammo | ||
|internal-name = explosive-cannon-shell | |internal-name = explosive-cannon-shell | ||
|category = Combat | |category = Combat | ||
|image = explosive cannon shell explosion.png | |image = explosive cannon shell explosion.png | ||
|range =30 | |range =30 | ||
|damage ={{Translation|Impact}}: 180 {{Translation|physical}}<br />{{Translation|Area of effect}}: 300 {{Translation|explosion}} | |damage ={{Translation|Impact}}: {{Quality|180|234|288|342|450}} ({{Translation|physical}})<br /><br />{{Translation|Area of effect}}: {{Quality|300|390|480|570|750}} ({{Translation|explosion}}) | ||
|stack-size = | |stack-size = 100 | ||
|area-of-effect-size =4 | |area-of-effect-size =4 | ||
|damage-bonus ={{Translation|Piercing Power}}: 100 | |damage-bonus ={{Translation|Piercing Power}}: 100 | ||
|recipe = Time, 8 + Explosives, 2 + Plastic bar, 2 + Steel plate, 2 | |recipe = Time, 8 + Explosives, 2 + Plastic bar, 2 + Steel plate, 2 | ||
|required-technologies = | |required-technologies = Tank | ||
|boosting-technologies = Physical projectile damage + Weapon shooting speed | |boosting-technologies = Physical projectile damage + Weapon shooting speed | ||
|producers = Assembling machine + Player | |producers = Assembling machine + Player | ||
|consumers = Artillery shell + Explosive uranium cannon shell | |consumers = Artillery shell + Explosive uranium cannon shell | ||
}}<noinclude>[[Category:Infobox page]]</noinclude> | }}<noinclude>[[Category:Infobox page]]</noinclude> |
Latest revision as of 01:06, 12 November 2024
Explosive cannon shell |