Prototype/TipsAndTricksItem: Difference between revisions
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/TipsAndTricksItem.html https://lua-api.factorio.com/latest/prototypes/TipsAndTricksItem.html] | |||
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | |||
{{Prototype parent|PrototypeBase}} | {{Prototype parent|PrototypeBase}} | ||
A tips and tricks entry. | A tips and tricks entry. | ||
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{{Prototype property|dependencies|[[Types/table|array]] of [[Types/string|string]]|none|optional=true}} | {{Prototype property|dependencies|[[Types/table|array]] of [[Types/string|string]]|none|optional=true}} | ||
An array of names of other tips and tricks items. This tips and tricks entry is only shown to the player once they have marked all dependencies as read. | An array of names of other tips and tricks items. This tips and tricks entry is only shown to the player once they have marked all dependencies as read. | ||
{{Prototype property|player_input_method_filter|[[Types/string|string]]|"all"|optional=true}} | |||
One of "all", "keyboard_and_mouse" and "game_controller". |
Latest revision as of 10:43, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/TipsAndTricksItem.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Prototype definitions » PrototypeBase » Prototype/TipsAndTricksItem
A tips and tricks entry.
Prototype/TipsAndTricksItem — tips-and-tricks-item | ||
category | :: | string (optional) |
dependencies | :: | array of string (optional) |
image | :: | FileName (optional) |
indent | :: | uint8 (optional) |
is_title | :: | bool (optional) |
player_input_method_filter | :: | string (optional) |
simulation | :: | SimulationDefinition (optional) |
skip_trigger | :: | TipTrigger (optional) |
starting_status | :: | TipStatus (optional) |
tag | :: | string (optional) |
trigger | :: | TipTrigger (optional) |
tutorial | :: | string (optional) |
Inherited from PrototypeBase | ||
name | :: | string |
type | :: | string |
localised_description | :: | LocalisedString (optional) |
localised_name | :: | LocalisedString (optional) |
order | :: | Order (optional) |
Optional properties
image
Type: FileName
Default: ""
simulation
Type: SimulationDefinition
tag
Type: string
Default: ""
String to add in front of the tips and trick entries name. Can be anything, the base game tends to use rich text tags for items, e.g. [item=wooden-chest]
here.
category
Type: string
Default: the name
of this prototype
Name of a Prototype/TipsAndTricksItemCategory, used for the sorting of this tips and tricks entry. Tips and trick entries are sorted first by category and then by their order
within that category.
indent
Type: uint8
Default: 0
The tips and tricks entry is indented by indent
×6 spaces.
is_title
Type: bool
Default: false
Whether the tip title on the left in the tips and tricks GUI should use the "title_tip_item" style (semi bold font).
trigger
Type: TipTrigger
Condition for when the tip notification should be shown to the player.
skip_trigger
Type: TipTrigger
Condition for never showing the tip notification to the player.
tutorial
Type: string
Default: ""
Name of a Prototype/Tutorial.
starting_status
Type: TipStatus
Default: "locked"
dependencies
Type: array of string
Default: none
An array of names of other tips and tricks items. This tips and tricks entry is only shown to the player once they have marked all dependencies as read.
player_input_method_filter
Type: string
Default: "all"
One of "all", "keyboard_and_mouse" and "game_controller".