Prototype/RocketSiloRocket: Difference between revisions

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{{Prototype parent|Prototype/Entity}}
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/RocketSiloRocketPrototype.html https://lua-api.factorio.com/latest/prototypes/RocketSiloRocketPrototype.html]
 
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>


== Basics ==
Prototype type: '''rocket-silo-rocket'''


The rocket inside the rocket silo. Extends [[Prototype/Entity]].


== Mandatory properties ==
{{Prototype parent|Prototype/Entity}}
This prototype inherits all the properties from [[Prototype/Entity]].  
The rocket inside the rocket silo.


=== shadow_slave_entity ===
{{Prototype TOC|rocket-silo-rocket}}
'''Type''': [[Types/string]]


Name of an entity.
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Entity]].


=== rocket_sprite ===
{{Prototype property|rocket_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== rocket_shadow_sprite ===
{{Prototype property|rocket_shadow_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== rocket_glare_overlay_sprite ===
{{Prototype property|rocket_glare_overlay_sprite|[[Types/Sprite|Sprite]]}}
'''Type''': [[Types/Sprite]]


=== rocket_smoke_bottom1_animation ===
{{Prototype property|rocket_smoke_bottom1_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_bottom2_animation ===
{{Prototype property|rocket_smoke_bottom2_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_top1_animation ===
{{Prototype property|rocket_smoke_top1_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_top2_animation ===
{{Prototype property|rocket_smoke_top2_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_smoke_top3_animation ===
{{Prototype property|rocket_smoke_top3_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_flame_animation ===
{{Prototype property|rocket_flame_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_flame_left_animation ===
{{Prototype property|rocket_flame_left_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_flame_right_animation ===
{{Prototype property|rocket_flame_right_animation|[[Types/Animation|Animation]]}}
'''Type''': [[Types/Animation]]


=== rocket_rise_offset ===
{{Prototype property|rocket_rise_offset|[[Types/vector|vector]]}}
'''Type''': [[Types/vector]]


=== rocket_flame_left_rotation ===
{{Prototype property|rocket_flame_left_rotation|[[Types/float|float]]}}
'''Type''': [[Types/float]]


=== rocket_flame_right_rotation ===
{{Prototype property|rocket_flame_right_rotation|[[Types/float|float]]}}
'''Type''': [[Types/float]]


=== rocket_render_layer_switch_distance ===
{{Prototype property|rocket_render_layer_switch_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== full_render_layer_switch_distance ===
{{Prototype property|full_render_layer_switch_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== rocket_launch_offset ===
{{Prototype property|rocket_launch_offset|[[Types/vector|vector]]}}
'''Type''': [[Types/vector]]


=== effects_fade_in_start_distance ===
{{Prototype property|effects_fade_in_start_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== effects_fade_in_end_distance ===
{{Prototype property|effects_fade_in_end_distance|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== shadow_fade_out_start_ratio ===
{{Prototype property|shadow_fade_out_start_ratio|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== shadow_fade_out_end_ratio ===
{{Prototype property|shadow_fade_out_end_ratio|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== rocket_visible_distance_from_center ===
{{Prototype property|rocket_visible_distance_from_center|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== rising_speed ===
{{Prototype property|rising_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== engine_starting_speed ===
{{Prototype property|engine_starting_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== flying_speed ===
{{Prototype property|flying_speed|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== flying_acceleration ===
{{Prototype property|flying_acceleration|[[Types/double|double]]}}
'''Type''': [[Types/double]]


=== inventory_size ===
{{Prototype property|inventory_size|[[Types/ItemStackIndex|ItemStackIndex]]}}
'''Type''': [[Types/ItemStackIndex]]


== Optional properties ==
== Optional properties ==


=== dying_explosion ===
{{Prototype property|shadow_slave_entity|[[Types/string|string]]|optional=true}}
'''Type''': [[Types/string]]
Name of an entity.


{{Prototype property|dying_explosion|[[Types/string|string]]|optional=true}}
Name of an entity.
Name of an entity.


=== glow_light ===
{{Prototype property|glow_light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
'''Type''': [[Types/LightDefinition]]
 
=== rocket_initial_offset ===
'''Type''': [[Types/vector]]
 
=== flying_trigger ===
'''Type''': [[Types/TriggerEffect]]
 
=== result_items ===
'''Type''': [[Types/table]] of [[Types/table]]
 
Unused in base game. Array of tables/arrays with the following members:
 
==== name or 1 ====
'''Type''': [[Types/string]]
 
Mandatory. Name of an item.
 
==== amount or 2 ====
'''Type''': [[Types/ItemCountType]]


Mandatory. Must be positive.
{{Prototype property|rocket_initial_offset|[[Types/vector|vector]]|optional=true}}


==== required_item or 3 ====
{{Prototype property|rocket_above_wires_slice_offset_from_center|[[Types/double|double]]|-3|optional=true}}
'''Type''': [[Types/string]]


'''Default''': ""
{{Prototype property|rocket_air_object_slice_offset_from_center|[[Types/double|double]]|-5.5|optional=true}}


Optional. Name of an item.
{{Prototype property|flying_trigger|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}

Revision as of 10:43, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/RocketSiloRocketPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent The rocket inside the rocket silo.

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Mandatory properties

This prototype inherits all the properties from Prototype/Entity.

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Optional properties

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