Prototype/SelectionTool: Difference between revisions
(1.1.78: Add entity-ghost and tile-ghost selection tool modes) |
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| any-entity || Selects all entities. | | any-entity || Selects all entities. | ||
|- | |- | ||
| any-tile || | | any-tile || Selects all tiles. | ||
|- | |- | ||
| same-force || Selects entities with the same force as the selecting player. | | same-force || Selects entities with the same force as the selecting player. |
Revision as of 01:56, 15 May 2023
Template:Prototype parent Used in the base game as a base for the blueprint item and the deconstruction item.
Extensions
- Prototype/BlueprintItem blueprint
- Prototype/CopyPasteTool copy-paste-tool
- Prototype/DeconstructionItem deconstruction-item
- Prototype/UpgradeItem upgrade-item
Mandatory properties
This prototype inherits all the properties from Prototype/ItemWithLabel.
Template:Prototype property The color of the rectangle used when standard selection is done in-game.
Template:Prototype property The color of the rectangle used when alt-selection is done in-game.
Template:Prototype property A list of selection mode flags that define how the selection tool selects things in-game.
Possible values are:
Flag | meaning |
---|---|
blueprint | Selects entities and tiles as if selecting them for a blueprint. |
deconstruct | Selects entities and tiles as if selecting them for deconstruction. |
cancel-deconstruct | Selects entities and tiles as if selecting them for deconstruction cancellation. |
items | Selects items on the ground. |
trees | Selects trees. |
buildable-type | Selects entities which are considered a building, plus landmines. |
nothing | Selects no entities or tiles, but is useful to select an area. |
items-to-place | Selects entities and tiles that can be built by an item. |
any-entity | Selects all entities. |
any-tile | Selects all tiles. |
same-force | Selects entities with the same force as the selecting player. |
not-same-force | Selects entities with a different force as the selecting player. |
friend | Selects entities from a friendly force. |
enemy | Selects entities from an enemy force. |
upgrade | Selects entities as if selecting them for upgrading. |
cancel-upgrade | Selects entities as if selecting them for upgrade cancellation. |
downgrade | Selects entities as if selecting them for downgrading. |
entity-with-health | Selects entities that are an Prototype/EntityWithHealth. |
entity-with-force | Deprecated. Replaced by "is-military-target". |
is-military-target | Selects entities which are Prototype/EntityWithOwner#is_military_target. |
entity-with-owner | Selects entities that are an Prototype/EntityWithOwner. |
avoid-rolling-stock | Selects entities that are not a Prototype/RollingStock. |
entity-ghost | Selects entities that are an Prototype/EntityGhost. |
tile-ghost | Selects entities that are a Prototype/TileGhost. |
Template:Prototype property A list of selection mode flags that define how the selection tool alt-selects things in-game. Possible values are identical to normal selection_mode.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when standard selecting.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when alt selecting.
Optional properties
Template:Prototype property A list of selection mode flags that define how the selection tool reverse-selects things in-game. Possible values are identical to normal selection_mode.
Template:Prototype property A list of selection mode flags that define how the selection tool alt-reverse-selects things in-game (using SHIFT + Right mouse button). Possible values are identical to normal selection_mode.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when reverse-selecting.
Template:Prototype property The type of cursor box used to render selection of entities/tiles when alt-reverse-selecting (using SHIFT + Right mouse button).
Template:Prototype property If tiles should be included in the selection regardless of entities also being in the selection. This is a visual only setting.
Template:Prototype property Name of a Prototype/MouseCursor.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Entity names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property Array of Prototype/Tile names.
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".
Template:Prototype property One of "whitelist" and "blacklist".