Prototype/Sticker: Difference between revisions

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(Stickers can be attached to spider vehicles)
(according to Klonan on discord)
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{{Prototype property|target_movement_modifier_from|[[Types/float|float]]|Value of <code>target_movement_modifier</code>|optional=true}}
{{Prototype property|target_movement_modifier_from|[[Types/float|float]]|Value of <code>target_movement_modifier</code>|optional=true}}
The modifier value when the sticker is attached. It linearly changes over time to reach <code>target_movement_modifier_to</code>.


{{Prototype property|target_movement_modifier_to|[[Types/float|float]]|Value of <code>target_movement_modifier</code>|optional=true}}
{{Prototype property|target_movement_modifier_to|[[Types/float|float]]|Value of <code>target_movement_modifier</code>|optional=true}}
The modifier value when the sticker expires. It linearly changes over time starting from <code>target_movement_modifier_from</code>.


{{Prototype property|vehicle_speed_modifier|[[Types/float|float]]|1|optional=true}}
{{Prototype property|vehicle_speed_modifier|[[Types/float|float]]|1|optional=true}}
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{{Prototype property|vehicle_speed_modifier_from|[[Types/float|float]]|Value of <code>vehicle_speed_modifier</code>|optional=true}}
{{Prototype property|vehicle_speed_modifier_from|[[Types/float|float]]|Value of <code>vehicle_speed_modifier</code>|optional=true}}
Works similarly to <code>target_movement_modifier_from</code>.


{{Prototype property|vehicle_speed_modifier_to|[[Types/float|float]]|Value of <code>vehicle_speed_modifier</code>|optional=true}}
{{Prototype property|vehicle_speed_modifier_to|[[Types/float|float]]|Value of <code>vehicle_speed_modifier</code>|optional=true}}
Works similarly to <code>target_movement_modifier_to</code>.


{{Prototype property|vehicle_friction_modifier|[[Types/float|float]]|1|optional=true}}
{{Prototype property|vehicle_friction_modifier|[[Types/float|float]]|1|optional=true}}


{{Prototype property|vehicle_friction_modifier_from|[[Types/float|float]]|Value of <code>vehicle_friction_modifier</code>|optional=true}}
{{Prototype property|vehicle_friction_modifier_from|[[Types/float|float]]|Value of <code>vehicle_friction_modifier</code>|optional=true}}
Works similarly to <code>target_movement_modifier_from</code>.


{{Prototype property|vehicle_friction_modifier_to|[[Types/float|float]]|Value of <code>vehicle_friction_modifier</code>|optional=true}}
{{Prototype property|vehicle_friction_modifier_to|[[Types/float|float]]|Value of <code>vehicle_friction_modifier</code>|optional=true}}
Works similarly to <code>target_movement_modifier_to</code>.


{{Prototype property|selection_box_type|[[Types/CursorBoxType|CursorBoxType]]|"entity"|optional=true}}
{{Prototype property|selection_box_type|[[Types/CursorBoxType|CursorBoxType]]|"entity"|optional=true}}
Using this property marks the sticker as a "selection sticker", meaning that the selection box will be rendered around the entity when the sticker is on it.
Using this property marks the sticker as a "selection sticker", meaning that the selection box will be rendered around the entity when the sticker is on it.

Revision as of 07:00, 3 May 2023

Template:Prototype parent Entity that sticks to another entity, and damages/slows it. Stickers can only be attached to Prototype/Unit, Prototype/Character, Prototype/Car and Prototype/SpiderVehicle.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/Entity.

Template:Prototype property Must be > 0.

Optional properties

Template:Prototype property

Template:Prototype property Interval between application of damage_per_tick, in ticks.

Template:Prototype property Name of an entity. If this is given, this sticker is considered a "fire sticker" for some functions, such as BaseAttackParameters#fire_penalty and EntityPrototypeFlags#.22not-flammable.22.

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property Applied every damage_interval ticks, so may not necessarily be "per tick".

Template:Prototype property Less than 1 to reduce movement speed, more than 1 to increase it.

Template:Prototype property The modifier value when the sticker is attached. It linearly changes over time to reach target_movement_modifier_to.

Template:Prototype property The modifier value when the sticker expires. It linearly changes over time starting from target_movement_modifier_from.

Template:Prototype property Less than 1 to reduce vehicle speed, more than 1 to increase it.

Template:Prototype property Works similarly to target_movement_modifier_from.

Template:Prototype property Works similarly to target_movement_modifier_to.

Template:Prototype property

Template:Prototype property Works similarly to target_movement_modifier_from.

Template:Prototype property Works similarly to target_movement_modifier_to.

Template:Prototype property Using this property marks the sticker as a "selection sticker", meaning that the selection box will be rendered around the entity when the sticker is on it.