Prototype/ArtilleryTurret: Difference between revisions
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fixed rotating_sound type |
0.18.18: rotating_stopped_sound |
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| Line 42: | Line 42: | ||
{{Prototype property|rotating_sound|[[Types/InterruptibleSound|InterruptibleSound]]|optional=true}} | {{Prototype property|rotating_sound|[[Types/InterruptibleSound|InterruptibleSound]]|optional=true}} | ||
{{Prototype property|rotating_stopped_sound|[[Types/Sound|Sound]]|optional=true}} | |||
{{Prototype property|turn_after_shooting_cooldown|[[Types/uint16|uint16]]|0|optional=true}} | {{Prototype property|turn_after_shooting_cooldown|[[Types/uint16|uint16]]|0|optional=true}} | ||
Revision as of 12:55, 9 April 2020
Template:Prototype parent An artillery turret.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Template:Prototype property Name of an item.
Template:Prototype property Must be > 0.
Template:Prototype property Must be > 0.
Template:Prototype property Must be positive.
Optional properties
Template:Prototype property
Only loaded if cannon_barrel_recoil_shiftings is loaded.
Template:Prototype property
Only loaded if cannon_barrel_recoil_shiftings is loaded.