Prototype/ArtilleryTurret: Difference between revisions
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0.18.17: rotating_sound |
fixed rotating_sound type |
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{{Prototype property|cannon_barrel_pictures|[[Types/RotatedSprite|RotatedSprite]]|optional=true}} | {{Prototype property|cannon_barrel_pictures|[[Types/RotatedSprite|RotatedSprite]]|optional=true}} | ||
{{Prototype property|rotating_sound|[[Types/ | {{Prototype property|rotating_sound|[[Types/InterruptibleSound|InterruptibleSound]]|optional=true}} | ||
{{Prototype property|turn_after_shooting_cooldown|[[Types/uint16|uint16]]|0|optional=true}} | {{Prototype property|turn_after_shooting_cooldown|[[Types/uint16|uint16]]|0|optional=true}} | ||
Revision as of 11:33, 6 April 2020
Template:Prototype parent An artillery turret.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Template:Prototype property Name of an item.
Template:Prototype property Must be > 0.
Template:Prototype property Must be > 0.
Template:Prototype property Must be positive.
Optional properties
Template:Prototype property
Only loaded if cannon_barrel_recoil_shiftings is loaded.
Template:Prototype property
Only loaded if cannon_barrel_recoil_shiftings is loaded.