Infobox:Modular armor: Difference between revisions

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added belt immunity equipment
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Fixed parameters.
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|expensive-total-raw = Time, 435 + Copper plate, 420 + Iron plate, 120 + Plastic bar, 120 + Steel plate, 50
|expensive-total-raw = Time, 435 + Copper plate, 420 + Iron plate, 120 + Plastic bar, 120 + Steel plate, 50
|category = Combat
|category = Combat
|resistance = {{Translation|Acid}}: 5/30%<br>{{Translation|Explosion}}: 30/35%<br>{{Translation|Fire}}: 0/40%<br>{{Translation|Physical}}: 6/30%
|resistance = {{Translation|Acid}}: 0/50%<br>{{Translation|Explosion}}: 30/35%<br>{{Translation|Fire}}: 0/40%<br>{{Translation|Physical}}: 6/30%
|inventory-size-bonus = 10
|inventory-size-bonus = 10
|grid-size = 5×5
|grid-size = 5×5

Revision as of 21:39, 20 March 2019

Modular armor

Recipe

15
+
30
+
50
1

Total raw

300
+
150
+
60
+
60
+
50

Resistances

Acid: 0/50%
Explosion: 30/35%
Fire: 0/40%
Physical: 6/30%

Inventory size bonus

10

Equipment grid size

5×5

Stack size

1

Durability

infinite

Prototype type

armor

Internal name

modular-armor

Accepted equipment

Required technologies

Produced by