Infobox:Energy weapons damage (research): Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(Added cost-multiplier. Added expensive-cost-multiplier. Added cost. Added allows. Added required-technologies. Added internal-name. Added prototype-type. Added category.)
 
(Updated required-technologies to 0.17.3.)
Line 3: Line 3:
|prototype-type = technology
|prototype-type = technology
|internal-name = energy-weapons-damage-1
|internal-name = energy-weapons-damage-1
|required-technologies = Laser
|required-technologies = Laser + Military science pack
|allows = Energy weapons damage, 2-7
|allows = Energy weapons damage, 2-7
|cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1
|cost = Time, 30 + Automation science pack, 1 + Logistic science pack, 1 + Military science pack, 1

Revision as of 11:34, 28 February 2019

Energy weapons damage (research).png
Energy weapons damage

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100

Prototype type

technology

Internal name

energy-weapons-damage-1

Required technologies

Laser (research).png
Military science pack (research).png

Allows

Energy weapons damage (research).png
2-7